Add -Wshadow to the gcc command line options used when compiling the binutils.
[deliverable/binutils-gdb.git] / gold / compressed_output.cc
index 1006ac8e1b9d3253bc9d74656ac039e04dc2ca12..814bd250aac52042a7f541d82315ff403443bae3 100644 (file)
@@ -1,6 +1,6 @@
 // compressed_output.cc -- manage compressed output sections for gold
 
-// Copyright 2007 Free Software Foundation, Inc.
+// Copyright 2007, 2008, 2009 Free Software Foundation, Inc.
 // Written by Ian Lance Taylor <iant@google.com>.
 
 // This file is part of gold.
@@ -26,8 +26,9 @@
 #include <zlib.h>
 #endif
 
-#include "compressed_output.h"
 #include "parameters.h"
+#include "options.h"
+#include "compressed_output.h"
 
 namespace gold
 {
@@ -37,231 +38,113 @@ namespace gold
 // (including not having zlib support in the library).  If it returns
 // true, it allocates memory for the compressed data using new, and
 // sets *COMPRESSED_DATA and *COMPRESSED_SIZE to appropriate values.
+// It also writes a header before COMPRESSED_DATA: 4 bytes saying
+// "ZLIB", and 8 bytes indicating the uncompressed size, in big-endian
+// order.
+
+#ifdef HAVE_ZLIB_H
 
 static bool
-zlib_compress(const char* uncompressed_data, unsigned long uncompressed_size,
-              char** compressed_data, unsigned long* compressed_size)
+zlib_compress(const unsigned char* uncompressed_data,
+              unsigned long uncompressed_size,
+              unsigned char** compressed_data,
+              unsigned long* compressed_size)
 {
-#ifndef HAVE_ZLIB_H
-  return false;
-#else
+  const int header_size = 12;
   *compressed_size = uncompressed_size + uncompressed_size / 1000 + 128;
-  *compressed_data = new char[*compressed_size];
+  *compressed_data = new unsigned char[*compressed_size + header_size];
 
   int compress_level;
-  if (parameters->optimization_level() >= 1)
+  if (parameters->options().optimize() >= 1)
     compress_level = 9;
   else
     compress_level = 1;
 
-  int rc = compress2(reinterpret_cast<Bytef*>(*compressed_data),
+  int rc = compress2(reinterpret_cast<Bytef*>(*compressed_data) + header_size,
                      compressed_size,
                      reinterpret_cast<const Bytef*>(uncompressed_data),
                      uncompressed_size,
                      compress_level);
   if (rc == Z_OK)
-    return true;
+    {
+      memcpy(*compressed_data, "ZLIB", 4);
+      elfcpp::Swap_unaligned<64, true>::writeval(*compressed_data + 4,
+                                                uncompressed_size);
+      *compressed_size += header_size;
+      return true;
+    }
   else
     {
       delete[] *compressed_data;
       *compressed_data = NULL;
       return false;
     }
-#endif  // #ifdef HAVE_ZLIB_H
 }
 
-// After compressing an output section, we rename it from foo to
-// foo.zlib.nnnn, where nnnn is the uncompressed size of the section.
+#else // !defined(HAVE_ZLIB_H)
 
-static std::string
-zlib_compressed_suffix(unsigned long uncompressed_size)
+static bool
+zlib_compress(const unsigned char*, unsigned long,
+              unsigned char**, unsigned long*)
 {
-  char size_string[64];
-  snprintf(size_string, sizeof(size_string), "%lu", uncompressed_size);
-  return std::string(".zlib.") + size_string;
+  return false;
 }
 
-// Class Output_compressed_section_data.
-
-// Add an input section.  In this case, we just keep track of the sections.
+#endif // !defined(HAVE_ZLIB_H)
 
-bool
-Output_compressed_section_data::do_add_input_section(Relobj* obj,
-                                                     unsigned int shndx)
-{
-  this->objects_.push_back(Object_entry(obj, shndx));
-  return true;
-}
+// Class Output_compressed_section.
 
 // Set the final data size of a compressed section.  This is where
 // we actually compress the section data.
 
 void
-Output_compressed_section_data::set_final_data_size()
+Output_compressed_section::set_final_data_size()
 {
-  // FIXME: assert that relocations have already been applied.
-
-  off_t uncompressed_size = 0;
-  for (std::vector<Object_entry>::iterator it = this->objects_.begin();
-       it != this->objects_.end();
-       ++it)
-    {
-      it->contents
-        = it->object->section_contents(it->shndx, &it->length, false);
-      uncompressed_size += it->length;
-    }
+  off_t uncompressed_size = this->postprocessing_buffer_size();
 
   // (Try to) compress the data.
   unsigned long compressed_size;
-  char* uncompressed_data = new char[uncompressed_size];
-  off_t pos = 0;
-  for (std::vector<Object_entry>::const_iterator it = this->objects_.begin();
-       it != this->objects_.end();
-       ++it)
-    {
-      memcpy(uncompressed_data + pos,
-             reinterpret_cast<const char*>(it->contents),
-             it->length);
-      pos += it->length;
-    }
+  unsigned char* uncompressed_data = this->postprocessing_buffer();
+
+  // At this point the contents of all regular input sections will
+  // have been copied into the postprocessing buffer, and relocations
+  // will have been applied.  Now we need to copy in the contents of
+  // anything other than a regular input section.
+  this->write_to_postprocessing_buffer();
 
   bool success = false;
-  if (options_.zlib_compress_debug_sections())
+  if (strcmp(this->options_->compress_debug_sections(), "zlib") == 0)
     success = zlib_compress(uncompressed_data, uncompressed_size,
                             &this->data_, &compressed_size);
   if (success)
     {
-      delete[] uncompressed_data;
+      // This converts .debug_foo to .zdebug_foo
+      this->new_section_name_ = std::string(".z") + (this->name() + 1);
+      this->set_name(this->new_section_name_.c_str());
       this->set_data_size(compressed_size);
-      this->new_section_name_ = zlib_compressed_suffix(uncompressed_size);
     }
   else
     {
-      gold_warning(_("Not compressing section data: zlib error"));
+      gold_warning(_("not compressing section data: zlib error"));
       gold_assert(this->data_ == NULL);
-      this->data_ = uncompressed_data;
       this->set_data_size(uncompressed_size);
     }
 }
 
-// Change the name of the output section to reflect it's compressed.
-// The layout routines call into this right before finalizing the
-// shstrtab.
-
-const char*
-Output_compressed_section_data::do_modified_output_section_name(
-  const char* name)
-{
-  // This mean we never compressed the data.
-  if (this->new_section_name_.empty())
-    return NULL;
-  this->new_section_name_ = std::string(name) + this->new_section_name_;
-  return this->new_section_name_.c_str();
-}
-
 // Write out a compressed section.  If we couldn't compress, we just
 // write it out as normal, uncompressed data.
 
 void
-Output_compressed_section_data::do_write(Output_file* of)
-{
-  unsigned char* uview = of->get_output_view(this->offset(),
-                                             this->data_size());
-  char* view = reinterpret_cast<char*>(uview);
-  memcpy(view, this->data_, this->data_size());
-  of->write_output_view(this->offset(), this->data_size(), uview);
-}
-
-// Class Output_compressed_string.
-
-// Add an input section.  We don't do anything special here.
-
-template<typename Char_type>
-bool
-Output_compressed_string<Char_type>::do_add_input_section(Relobj* object,
-                                                          unsigned int shndx)
-{
-  return Output_merge_string<Char_type>::do_add_input_section(object, shndx);
-}
-
-// Set the final data size of a compressed section.  This is where
-// we actually compress the section data.
-
-template<typename Char_type>
-void
-Output_compressed_string<Char_type>::set_final_data_size()
-{
-  // First let the superclass finalize all its data, then write it to
-  // a buffer.
-  unsigned long uncompressed_size = this->finalize_merged_data();
-  char* uncompressed_data = new char[uncompressed_size];
-  this->stringpool_to_buffer(uncompressed_data, uncompressed_size);
-
-  // (Try to) compress the data.
-  unsigned long compressed_size;
-  if (options_.zlib_compress_debug_sections()
-      && zlib_compress(uncompressed_data, uncompressed_size,
-                       &this->compressed_data_, &compressed_size))
-    {
-      this->set_data_size(compressed_size);
-      // Save some memory.
-      this->clear_stringpool();
-      // We will be renaming the section to name.zlib.uncompressed_size.
-      this->new_section_name_ = zlib_compressed_suffix(uncompressed_size);
-    }
-  else
-    {
-      this->compressed_data_ = NULL;
-      this->set_data_size(uncompressed_size);
-    }
-
-  delete[] uncompressed_data;
-}
-
-// Change the name of the output section to reflect it's compressed.
-// The layout routines call into this right before finalizing the
-// shstrtab.
-
-template<typename Char_type>
-const char*
-Output_compressed_string<Char_type>::do_modified_output_section_name(
-  const char* name)
-{
-  // This mean we never compressed the data
-  if (this->new_section_name_.empty())
-    return NULL;
-  this->new_section_name_ = std::string(name) + this->new_section_name_;
-  return this->new_section_name_.c_str();
-}
-
-// Write out a compressed string section.  If we couldn't compress,
-// we just write out the normal string section.
-
-template<typename Char_type>
-void
-Output_compressed_string<Char_type>::do_write(Output_file* of)
+Output_compressed_section::do_write(Output_file* of)
 {
-  if (this->compressed_data_ == NULL)
-    Output_merge_string<Char_type>::do_write(of);
+  off_t off = this->offset();
+  off_t datasize = this->data_size();
+  unsigned char* view = of->get_output_view(off, datasize);
+  if (this->data_ == NULL)
+    memcpy(view, this->postprocessing_buffer(), datasize);
   else
-    {
-      unsigned char* uview = of->get_output_view(this->offset(),
-                                                 this->data_size());
-      char* view = reinterpret_cast<char*>(uview);
-      memcpy(view, this->compressed_data_, this->data_size());
-      of->write_output_view(this->offset(), this->data_size(), uview);
-    }
+    memcpy(view, this->data_, datasize);
+  of->write_output_view(off, datasize, view);
 }
 
-// Instantiate the templates we need.
-
-template
-class Output_compressed_string<char>;
-
-template
-class Output_compressed_string<uint16_t>;
-
-template
-class Output_compressed_string<uint32_t>;
-
 } // End namespace gold.
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