namespace gold
{
+// Symbol methods used in this file.
+
+// Override the fields in Symbol.
+
+template<int size, bool big_endian>
+void
+Symbol::override_base(const elfcpp::Sym<size, big_endian>& sym,
+ Object* object)
+{
+ this->object_ = object;
+ this->shnum_ = sym.get_st_shndx(); // FIXME: Handle SHN_XINDEX.
+ this->type_ = sym.get_st_type();
+ this->binding_ = sym.get_st_bind();
+ this->visibility_ = sym.get_st_visibility();
+ this->other_ = sym.get_st_nonvis();
+}
+
+// Override the fields in Sized_symbol.
+
+template<int size>
+template<bool big_endian>
+void
+Sized_symbol<size>::override(const elfcpp::Sym<size, big_endian>& sym,
+ Object* object)
+{
+ this->override_base(sym, object);
+ this->value_ = sym.get_st_value();
+ this->size_ = sym.get_st_size();
+}
+
// Resolve a symbol. This is called the second and subsequent times
// we see a symbol. TO is the pre-existing symbol. SYM is the new
// symbol, seen in OBJECT.
template<int size, bool big_endian>
void
-Symbol_table::resolve(Symbol* to,
+Symbol_table::resolve(Sized_symbol<size>* to,
const elfcpp::Sym<size, big_endian>& sym,
Object* object)
{
if (object->target()->has_resolve())
{
- object->sized_target<size, big_endian>()->resolve(to, sym, object);
+ Sized_target<size, big_endian>* sized_target;
+ sized_target = object->sized_target SELECT_SIZE_ENDIAN_NAME (
+ SELECT_SIZE_ENDIAN_ONLY(size, big_endian));
+ sized_target->resolve(to, sym, object);
return;
}
break;
default:
+ if (to->type() == elfcpp::STT_COMMON)
+ tobits |= (2 << 2);
break;
}
}
if (object->is_dynamic())
- frombits |= (1 << 1);
+ {
+ frombits |= (1 << 1);
+
+ // Record that we've seen this symbol in a dynamic object.
+ to->set_in_dyn();
+ }
switch (sym.get_st_shndx())
{
break;
default:
+ if (sym.get_st_type() == elfcpp::STT_COMMON)
+ frombits |= (2 << 2);
break;
}
+ // FIXME: Warn if either but not both of TO and SYM are STT_TLS.
+
// We use a giant switch table for symbol resolution. This code is
// unwieldy, but: 1) it is efficient; 2) we definitely handle all
// cases; 3) it is easy to change the handling of a particular case.
return;
case WEAK_DEF * 16 + DEF:
- // In the original SVR4 linker, a weak definition followed by a
- // regular definition was treated as a multiple definition
- // error. In the Solaris linker and the GNU linker, a weak
- // definition followed by a regular definition causes the
- // regular definition to be ignored. We are currently
- // compatible with the GNU linker. In the future we should add
- // a target specific option to change this. FIXME.
+ // We've seen a weak definition, and now we see a strong
+ // definition. In the original SVR4 linker, this was treated as
+ // a multiple definition error. In the Solaris linker and the
+ // GNU linker, a weak definition followed by a regular
+ // definition causes the weak definition to be overridden. We
+ // are currently compatible with the GNU linker. In the future
+ // we should add a target specific option to change this.
+ // FIXME.
+ to->override(sym, object);
return;
case DYN_DEF * 16 + DEF:
case DYN_WEAK_DEF * 16 + DEF:
+ // We've seen a definition in a dynamic object, and now we see a
+ // definition in a regular object. The definition in the
+ // regular object overrides the definition in the dynamic
+ // object.
+ to->override(sym, object);
+ return;
+
case UNDEF * 16 + DEF:
case WEAK_UNDEF * 16 + DEF:
case DYN_UNDEF * 16 + DEF:
case DYN_WEAK_UNDEF * 16 + DEF:
+ // We've seen an undefined reference, and now we see a
+ // definition. We use the definition.
+ to->override(sym, object);
+ return;
+
case COMMON * 16 + DEF:
case WEAK_COMMON * 16 + DEF:
case DYN_COMMON * 16 + DEF:
case DYN_WEAK_COMMON * 16 + DEF:
+ // We've seen a common symbol and now we see a definition. The
+ // definition overrides. FIXME: We should optionally issue a
+ // warning.
+ to->override(sym, object);
+ return;
case DEF * 16 + WEAK_DEF:
case WEAK_DEF * 16 + WEAK_DEF:
+ // We've seen a definition and now we see a weak definition. We
+ // ignore the new weak definition.
+ return;
+
case DYN_DEF * 16 + WEAK_DEF:
case DYN_WEAK_DEF * 16 + WEAK_DEF:
+ // We've seen a dynamic definition and now we see a regular weak
+ // definition. The regular weak definition overrides.
+ to->override(sym, object);
+ return;
+
case UNDEF * 16 + WEAK_DEF:
case WEAK_UNDEF * 16 + WEAK_DEF:
case DYN_UNDEF * 16 + WEAK_DEF:
case DYN_WEAK_UNDEF * 16 + WEAK_DEF:
+ // A weak definition of a currently undefined symbol.
+ to->override(sym, object);
+ return;
+
case COMMON * 16 + WEAK_DEF:
case WEAK_COMMON * 16 + WEAK_DEF:
+ // A weak definition does not override a common definition.
+ return;
+
case DYN_COMMON * 16 + WEAK_DEF:
case DYN_WEAK_COMMON * 16 + WEAK_DEF:
+ // A weak definition does override a definition in a dynamic
+ // object. FIXME: We should optionally issue a warning.
+ to->override(sym, object);
+ return;
case DEF * 16 + DYN_DEF:
case WEAK_DEF * 16 + DYN_DEF:
case DYN_DEF * 16 + DYN_DEF:
case DYN_WEAK_DEF * 16 + DYN_DEF:
+ // Ignore a dynamic definition if we already have a definition.
+ return;
+
case UNDEF * 16 + DYN_DEF:
case WEAK_UNDEF * 16 + DYN_DEF:
case DYN_UNDEF * 16 + DYN_DEF:
case DYN_WEAK_UNDEF * 16 + DYN_DEF:
+ // Use a dynamic definition if we have a reference.
+ to->override(sym, object);
+ return;
+
case COMMON * 16 + DYN_DEF:
case WEAK_COMMON * 16 + DYN_DEF:
case DYN_COMMON * 16 + DYN_DEF:
case DYN_WEAK_COMMON * 16 + DYN_DEF:
+ // Ignore a dynamic definition if we already have a common
+ // definition.
+ return;
case DEF * 16 + DYN_WEAK_DEF:
case WEAK_DEF * 16 + DYN_WEAK_DEF:
case DYN_DEF * 16 + DYN_WEAK_DEF:
case DYN_WEAK_DEF * 16 + DYN_WEAK_DEF:
+ // Ignore a weak dynamic definition if we already have a
+ // definition.
+ return;
+
case UNDEF * 16 + DYN_WEAK_DEF:
case WEAK_UNDEF * 16 + DYN_WEAK_DEF:
case DYN_UNDEF * 16 + DYN_WEAK_DEF:
case DYN_WEAK_UNDEF * 16 + DYN_WEAK_DEF:
+ // Use a weak dynamic definition if we have a reference.
+ to->override(sym, object);
+ return;
+
case COMMON * 16 + DYN_WEAK_DEF:
case WEAK_COMMON * 16 + DYN_WEAK_DEF:
case DYN_COMMON * 16 + DYN_WEAK_DEF:
case DYN_WEAK_COMMON * 16 + DYN_WEAK_DEF:
+ // Ignore a weak dynamic definition if we already have a common
+ // definition.
+ return;
case DEF * 16 + UNDEF:
case WEAK_DEF * 16 + UNDEF:
case WEAK_COMMON * 16 + UNDEF:
case DYN_COMMON * 16 + UNDEF:
case DYN_WEAK_COMMON * 16 + UNDEF:
+ // A new undefined reference tells us nothing.
+ return;
case DEF * 16 + WEAK_UNDEF:
case WEAK_DEF * 16 + WEAK_UNDEF:
case WEAK_COMMON * 16 + WEAK_UNDEF:
case DYN_COMMON * 16 + WEAK_UNDEF:
case DYN_WEAK_COMMON * 16 + WEAK_UNDEF:
+ // A new weak undefined reference tells us nothing.
+ return;
case DEF * 16 + DYN_UNDEF:
case WEAK_DEF * 16 + DYN_UNDEF:
case WEAK_COMMON * 16 + DYN_UNDEF:
case DYN_COMMON * 16 + DYN_UNDEF:
case DYN_WEAK_COMMON * 16 + DYN_UNDEF:
+ // A new dynamic undefined reference tells us nothing.
+ return;
case DEF * 16 + DYN_WEAK_UNDEF:
case WEAK_DEF * 16 + DYN_WEAK_UNDEF:
case WEAK_COMMON * 16 + DYN_WEAK_UNDEF:
case DYN_COMMON * 16 + DYN_WEAK_UNDEF:
case DYN_WEAK_COMMON * 16 + DYN_WEAK_UNDEF:
+ // A new weak dynamic undefined reference tells us nothing.
+ return;
case DEF * 16 + COMMON:
+ // A common symbol does not override a definition.
+ return;
+
case WEAK_DEF * 16 + COMMON:
case DYN_DEF * 16 + COMMON:
case DYN_WEAK_DEF * 16 + COMMON:
+ // A common symbol does override a weak definition or a dynamic
+ // definition.
+ to->override(sym, object);
+ return;
+
case UNDEF * 16 + COMMON:
case WEAK_UNDEF * 16 + COMMON:
case DYN_UNDEF * 16 + COMMON:
case DYN_WEAK_UNDEF * 16 + COMMON:
+ // A common symbol is a definition for a reference.
+ to->override(sym, object);
+ return;
+
case COMMON * 16 + COMMON:
case WEAK_COMMON * 16 + COMMON:
case DYN_COMMON * 16 + COMMON:
case WEAK_COMMON * 16 + DYN_WEAK_COMMON:
case DYN_COMMON * 16 + DYN_WEAK_COMMON:
case DYN_WEAK_COMMON * 16 + DYN_WEAK_COMMON:
-
+ abort();
break;
+
+ default:
+ abort();
}
}
template
void
Symbol_table::resolve<32, true>(
- Symbol* to,
+ Sized_symbol<32>* to,
const elfcpp::Sym<32, true>& sym,
Object* object);
template
void
Symbol_table::resolve<32, false>(
- Symbol* to,
+ Sized_symbol<32>* to,
const elfcpp::Sym<32, false>& sym,
Object* object);
template
void
Symbol_table::resolve<64, true>(
- Symbol* to,
+ Sized_symbol<64>* to,
const elfcpp::Sym<64, true>& sym,
Object* object);
template
void
Symbol_table::resolve<64, false>(
- Symbol* to,
+ Sized_symbol<64>* to,
const elfcpp::Sym<64, false>& sym,
Object* object);