set_in_dyn()
{ this->in_dyn_ = true; }
+ // Return whether this symbol is defined in a dynamic object.
+ bool
+ from_dyn() const
+ { return this->source_ == FROM_OBJECT && this->object()->is_dynamic(); }
+
// Return whether this symbol has been seen in a real ELF object.
// (IN_REG will return TRUE if the symbol has been seen in either
// a real ELF object or an object claimed by a plugin.)