uint64_t offset_s);
/*
- * bt_ctf_clock_get_offset_s: get a clock's offset in ticks.
+ * bt_ctf_clock_get_offset: get a clock's offset in ticks.
*
* Get the clock's offset in ticks from Epoch + offset_t.
*
extern int bt_ctf_clock_set_is_absolute(struct bt_ctf_clock *clock,
int is_absolute);
+/*
+ * bt_ctf_clock_get_uuid: get a clock's UUID.
+ *
+ * Get the clock's UUID.
+ *
+ * @param clock Clock instance.
+ *
+ * Returns a pointer to the clock's UUID (16 byte array) on success,
+ * NULL on error.
+ */
+extern const unsigned char *bt_ctf_clock_get_uuid(struct bt_ctf_clock *clock);
+
+/*
+ * bt_ctf_clock_set_uuid: set a clock's UUID.
+ *
+ * Set a clock's UUID.
+ *
+ * @param clock Clock instance.
+ * @param uuid A 16-byte array containing a UUID.
+ *
+ * Returns 0 on success, a negative value on error.
+ */
+extern int bt_ctf_clock_set_uuid(struct bt_ctf_clock *clock,
+ const unsigned char *uuid);
+
/*
* bt_ctf_clock_get_time: get a clock's current time value.
*
* bt_ctf_clock_get and bt_ctf_clock_put: increment and decrement the
* refcount of the clock
*
+ * You may also use bt_ctf_get() and bt_ctf_put() with clock objects.
+ *
* These functions ensure that the clock won't be destroyed when it
* is in use. The same number of get and put (plus one extra put to
* release the initial reference done at creation) has to be done to