/* If none of these are set, use 'current_demangling_style' as the default. */
#define DMGL_STYLE_MASK (DMGL_AUTO|DMGL_GNU|DMGL_LUCID|DMGL_ARM|DMGL_HP|DMGL_EDG|DMGL_GNU_V3|DMGL_JAVA|DMGL_GNAT|DMGL_DLANG|DMGL_RUST)
+/* Disable a limit on the depth of recursion in mangled strings.
+ Note if this limit is disabled then stack exhaustion is possible when
+ demangling pathologically complicated strings. Bug reports about stack
+ exhaustion when the option is enabled will be rejected. */
+#define DMGL_NO_RECURSE_LIMIT (1 << 18)
+
+/* If DMGL_NO_RECURSE_LIMIT is not enabled, then this is the value used as
+ the maximum depth of recursion allowed. It should be enough for any
+ real-world mangled name. */
+#define DEMANGLE_RECURSION_LIMIT 1024
+
/* Enumeration of possible demangling styles.
Lucid and ARM styles are still kept logically distinct, even though
template argument, and the right subtree is either NULL or
another TEMPLATE_ARGLIST node. */
DEMANGLE_COMPONENT_TEMPLATE_ARGLIST,
+ /* A template parameter object (C++20). The left subtree is the
+ corresponding template argument. */
+ DEMANGLE_COMPONENT_TPARM_OBJ,
/* An initializer list. The left subtree is either an explicit type or
NULL, and the right subtree is a DEMANGLE_COMPONENT_ARGLIST. */
DEMANGLE_COMPONENT_INITIALIZER_LIST,