treewide: use __printf not __attribute__((format(printf,...)))
[deliverable/linux.git] / include / linux / gameport.h
index b65a6f472775db8cc542f1e515bce9ffec2b1a9c..069ee41391055477101204a44f5a6143e7caec2b 100644 (file)
@@ -78,8 +78,8 @@ static inline void gameport_register_port(struct gameport *gameport)
 
 void gameport_unregister_port(struct gameport *gameport);
 
-void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
-       __attribute__ ((format (printf, 2, 3)));
+__printf(2, 3)
+void gameport_set_phys(struct gameport *gameport, const char *fmt, ...);
 
 #else
 
@@ -93,8 +93,8 @@ static inline void gameport_unregister_port(struct gameport *gameport)
        return;
 }
 
-static inline void gameport_set_phys(struct gameport *gameport,
-                                    const char *fmt, ...)
+static inline __printf(2, 3)
+void gameport_set_phys(struct gameport *gameport, const char *fmt, ...)
 {
        return;
 }
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