BIG_OUTPUT_FORMAT="elf32-bigarm"
LITTLE_OUTPUT_FORMAT="elf32-littlearm"
TEXT_START_ADDR=0x8000
-TEMPLATE_NAME=armelf
-OTHER_TEXT_SECTIONS='*(.glue_7t) *(.glue_7)'
-OTHER_BSS_SYMBOLS='__bss_start__ = .;'
-OTHER_BSS_END_SYMBOLS='_bss_end__ = . ; __bss_end__ = . ; __end__ = . ;'
+TEMPLATE_NAME=elf
+EXTRA_EM_FILE=armelf
+OTHER_TEXT_SECTIONS='*(.glue_7t) *(.glue_7) *(.vfp11_veneer) *(.v4_bx)'
+OTHER_BSS_SYMBOLS="${CREATE_SHLIB+PROVIDE (}__bss_start__ = .${CREATE_SHLIB+)};"
+OTHER_BSS_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}_bss_end__ = .${CREATE_SHLIB+)}; ${CREATE_SHLIB+PROVIDE (}__bss_end__ = .${CREATE_SHLIB+)};"
+OTHER_END_SYMBOLS="${CREATE_SHLIB+PROVIDE (}__end__ = .${CREATE_SHLIB+)};"
+OTHER_SECTIONS='
+.note.gnu.arm.ident 0 : { KEEP (*(.note.gnu.arm.ident)) }
+/* This section contains data that is not initialised during load
+ *or* application reset. */
+ .noinit (NOLOAD) :
+ {
+ . = ALIGN(2);
+ PROVIDE (__noinit_start = .);
+ *(.noinit)
+ . = ALIGN(2);
+ PROVIDE (__noinit_end = .);
+ }
+'
+ATTRS_SECTIONS='.ARM.attributes 0 : { KEEP (*(.ARM.attributes)) KEEP (*(.gnu.attributes)) }'
+OTHER_READONLY_SECTIONS="
+ .ARM.extab ${RELOCATING-0} : { *(.ARM.extab${RELOCATING+* .gnu.linkonce.armextab.*}) }
+ .ARM.exidx ${RELOCATING-0} :
+ {
+ ${RELOCATING+PROVIDE_HIDDEN (__exidx_start = .);}
+ *(.ARM.exidx${RELOCATING+* .gnu.linkonce.armexidx.*})
+ ${RELOCATING+PROVIDE_HIDDEN (__exidx_end = .);}
+ }"
+
+DATA_START_SYMBOLS="${CREATE_SHLIB+PROVIDE (}__data_start = .${CREATE_SHLIB+)};"
GENERATE_SHLIB_SCRIPT=yes
+GENERATE_PIE_SCRIPT=yes
ARCH=arm
MACHINE=
-MAXPAGESIZE=256
+MAXPAGESIZE="CONSTANT (MAXPAGESIZE)"
ENTRY=_start
EMBEDDED=yes
-# Hmmm, there's got to be a better way. This sets the stack to the
-# top of the simulator memory (2^19 bytes).
-OTHER_RELOCATING_SECTIONS='.stack 0x80000 : { _stack = .; *(.stack) }'
+# This sets the stack to the top of the simulator memory (2^19 bytes).
+STACK_ADDR=0x80000
+
+# ARM does not support .s* sections.
+NO_SMALL_DATA=yes