produced when the Control key is depressed and the @key{k} key is struck.
The text @kbd{M-k} is read as `Meta-K' and describes the character
-produced when the meta key (if you have one) is depressed, and the @key{k}
-key is struck. If you do not have a meta key, the identical keystroke
-can be generated by typing @key{ESC} @i{first}, and then typing @key{k}.
-Either process is known as @dfn{metafying} the @key{k} key.
+produced when the meta key (if you have one) is depressed, and the
+@key{k} key is struck. If you do not have a meta key, it is equivalent
+to type @key{ESC} @i{first}, and then type @key{k}. Either process is
+known as @dfn{metafying} the @key{k} key.
The text @kbd{M-C-k} is read as `Meta-Control-k' and describes the
character produced by @dfn{metafying} @kbd{C-k}.
@end menu
@node Readline Bare Essentials, Readline Movement Commands, Readline Interaction, Readline Interaction
-@appendixsubsec Readline Bare Essentials
+@appendixsubsec Bare Essentials
In order to enter characters into the line, simply type them. The typed
character appears where the cursor was, and then the cursor moves one
@end table
@node Readline Movement Commands, Readline Killing Commands, Readline Bare Essentials, Readline Interaction
-@appendixsubsec Readline Movement Commands
+@appendixsubsec Movement Commands
The above table describes the most basic possible keystrokes that you need
operate on characters while meta keystrokes operate on words.
@node Readline Killing Commands, Readline Arguments, Readline Movement Commands, Readline Interaction
-@appendixsubsec Readline Killing Commands
+@appendixsubsec Killing Commands
@dfn{Killing} text means to delete the text from the line, but to save
it away for later use, usually by @dfn{yanking} it back into the line.
another line.
@node Readline Arguments, , Readline Killing Commands, Readline Interaction
-@appendixsubsec Readline Arguments
+@appendixsubsec Arguments
You can pass numeric arguments to Readline commands. Sometimes the
argument acts as a repeat count, other times it is the @i{sign} of the
@end menu
@node Commands For Moving, Commands For History, Readline Init Syntax, Readline Init Syntax
-@appendixsubsubsec Commands For Moving
+@appendixsubsubsec Moving
@table @code
@item beginning-of-line (C-a)
Move to the start of the current line.
@item unix-word-rubout (C-w)
Do what C-w used to do in Unix line input. The killed text is saved
-on the kill-ring. This is different than backward-kill-word because
+on the kill-ring. This is different than @code{backward-kill-word} because
the word boundaries differ.
@item yank (C-y)
@item yank-pop (M-y)
Rotate the kill-ring, and yank the new top. You can only do this if
-the prior command is yank or yank-pop.
+the prior command is @code{yank} or @code{yank-pop}.
@end table
@node Numeric Arguments, Commands For Completion, Commands For Killing, Readline Init Syntax
@item digit-argument (M-0, M-1, ... M--)
Add this digit to the argument already accumulating, or start a new
-argument. M-- starts a negative argument.
+argument. @kbd{M--} starts a negative argument.
@item universal-argument ()
Do what C-u does in emacs. By default, this is not bound.