#include <signal.h> /* For SIGPROCMASK et.al. */
-#if __CYGWIN32__
-/* The ui_loop_hook is called to keep the GUI alive while the simulator
- is running. The counter is to make sure we do not wake it too often.
-*/
-
-extern void (*ui_loop_hook) PARAMS ((int));
-static unsigned int ui_loop_hook_counter = 0;
-#endif
-
typedef enum {
watch_invalid,
/* this round of processing complete */
events->nr_ticks_to_process = 0;
-
-#if __CYGWIN32__
- /* Now call the ui_loop_hook to give the gui a chance to
- process events. */
-
- if (ui_loop_hook != NULL)
- {
- /* attempt to limit calls to 1-10 per second */
- if (! (ui_loop_hook_counter++ & 0xf))
- (*ui_loop_hook) (-2); /* magic */
- }
-#endif
}
#endif