/* Miscellaneous simulator utilities.
- Copyright (C) 1997 Free Software Foundation, Inc.
+ Copyright (C) 1997, 1998 Free Software Foundation, Inc.
Contributed by Cygnus Support.
This file is part of GDB, the GNU debugger.
sim_state_alloc (SIM_OPEN_KIND kind,
host_callback *callback)
{
- int cpu_nr;
SIM_DESC sd = ZALLOC (struct sim_state);
+
STATE_MAGIC (sd) = SIM_MAGIC_NUMBER;
STATE_CALLBACK (sd) = callback;
STATE_OPEN_KIND (sd) = kind;
- for (cpu_nr = 0; cpu_nr < MAX_NR_PROCESSORS; cpu_nr++)
- CPU_STATE (STATE_CPU (sd, cpu_nr)) = sd;
+
+#if 0
+ {
+ int cpu_nr;
+
+ /* Initialize the back link from the cpu struct to the state struct. */
+ /* ??? I can envision a design where the state struct contains an array
+ of pointers to cpu structs, rather than an array of structs themselves.
+ Implementing this is trickier as one may not know what to allocate until
+ one has parsed the args. Parsing the args twice wouldn't be unreasonable,
+ IMHO. If the state struct ever does contain an array of pointers then we
+ can't do this here.
+ ??? See also sim_post_argv_init*/
+ for (cpu_nr = 0; cpu_nr < MAX_NR_PROCESSORS; cpu_nr++)
+ {
+ CPU_STATE (STATE_CPU (sd, cpu_nr)) = sd;
+ CPU_INDEX (STATE_CPU (sd, cpu_nr)) = cpu_nr;
+ }
+ }
+#endif
+
+#ifdef SIM_STATE_INIT
+ SIM_STATE_INIT (sd);
+#endif
+
return sd;
}
sim_state_free (SIM_DESC sd)
{
ASSERT (sd->base.magic == SIM_MAGIC_NUMBER);
+
+#ifdef SIM_STATE_FREE
+ SIM_STATE_FREE (sd);
+#endif
+
zfree (sd);
}
+/* Return a pointer to the cpu data for CPU_NAME, or NULL if not found. */
+
+sim_cpu *
+sim_cpu_lookup (SIM_DESC sd, const char *cpu_name)
+{
+ int i;
+
+ for (i = 0; i < MAX_NR_PROCESSORS; ++i)
+ if (strcmp (cpu_name, CPU_NAME (STATE_CPU (sd, i))) == 0)
+ return STATE_CPU (sd, i);
+ return NULL;
+}
+
+/* Return the prefix to use for a CPU specific message (typically an
+ error message). */
+
+const char *
+sim_cpu_msg_prefix (sim_cpu *cpu)
+{
+#if MAX_NR_PROCESSORS == 1
+ return "";
+#else
+ static char *prefix;
+
+ if (prefix == NULL)
+ {
+ int maxlen = 0;
+ for (i = 0; i < MAX_NR_PROCESSORS; ++i)
+ {
+ int len = strlen (CPU_NAME (STATE_CPU (sd, i)));
+ if (len > maxlen)
+ maxlen = len;
+ }
+ prefix = (char *) xmalloc (maxlen + 5);
+ }
+ sprintf (prefix, "%s: ", CPU_NAME (cpu));
+ return prefix;
+#endif
+}
+
+/* Cover fn to sim_io_eprintf. */
+
+void
+sim_io_eprintf_cpu (sim_cpu *cpu, const char *fmt, ...)
+{
+ SIM_DESC sd = CPU_STATE (cpu);
+ va_list ap;
+
+ va_start (ap, fmt);
+ sim_io_eprintf (sd, sim_cpu_msg_prefix (cpu));
+ sim_io_evprintf (sd, fmt, ap);
+ va_end (ap);
+}
+
/* Turn VALUE into a string with commas. */
char *
return endbuf;
}
-/* Analyze a prog_name/prog_bfd and set various fields in the state
- struct. */
+/* Analyze PROG_NAME/PROG_BFD and set these fields in the state struct:
+ STATE_ARCHITECTURE, if not set already and can be determined from the bfd
+ STATE_PROG_BFD
+ STATE_START_ADDR
+ STATE_TEXT_SECTION
+ STATE_TEXT_START
+ STATE_TEXT_END
+
+ PROG_NAME is the file name of the executable or NULL.
+ PROG_BFD is its bfd or NULL.
+
+ If both PROG_NAME and PROG_BFD are NULL, this function returns immediately.
+ If PROG_BFD is not NULL, PROG_NAME is ignored.
+
+ Implicit inputs: STATE_MY_NAME(sd), STATE_TARGET(sd),
+ STATE_ARCHITECTURE(sd).
+
+ A new bfd is created so the app isn't required to keep its copy of the
+ bfd open. */
SIM_RC
sim_analyze_program (sd, prog_name, prog_bfd)
}
if (STATE_ARCHITECTURE (sd) != NULL)
bfd_set_arch_info (prog_bfd, STATE_ARCHITECTURE (sd));
+ else
+ {
+ if (bfd_get_arch (prog_bfd) != bfd_arch_unknown
+ && bfd_get_arch (prog_bfd) != bfd_arch_obscure)
+ {
+ STATE_ARCHITECTURE (sd) = bfd_get_arch_info (prog_bfd);
+ }
+ }
/* update the sim structure */
if (STATE_PROG_BFD (sd) != NULL)
break;
}
+ bfd_cache_close (prog_bfd);
+
return SIM_RC_OK;
}
\f
}
/* Return the elapsed time in milliseconds since START.
- The actual time may be cpu usage (prefered) or wall clock. */
+ The actual time may be cpu usage (preferred) or wall clock. */
unsigned long
sim_elapsed_time_since (start)
va_end (ap);
free (buf);
}
+
+
+/* sim-basics.h defines a number of enumerations, convert each of them
+ to a string representation */
+const char *
+map_to_str (unsigned map)
+{
+ switch (map)
+ {
+ case read_map: return "read";
+ case write_map: return "write";
+ case exec_map: return "exec";
+ case io_map: return "io";
+ default:
+ {
+ static char str[10];
+ sprintf (str, "(%ld)", (long) map);
+ return str;
+ }
+ }
+}
+
+const char *
+access_to_str (unsigned access)
+{
+ switch (access)
+ {
+ case access_invalid: return "invalid";
+ case access_read: return "read";
+ case access_write: return "write";
+ case access_exec: return "exec";
+ case access_io: return "io";
+ case access_read_write: return "read_write";
+ case access_read_exec: return "read_exec";
+ case access_write_exec: return "write_exec";
+ case access_read_write_exec: return "read_write_exec";
+ case access_read_io: return "read_io";
+ case access_write_io: return "write_io";
+ case access_read_write_io: return "read_write_io";
+ case access_exec_io: return "exec_io";
+ case access_read_exec_io: return "read_exec_io";
+ case access_write_exec_io: return "write_exec_io";
+ case access_read_write_exec_io: return "read_write_exec_io";
+ default:
+ {
+ static char str[10];
+ sprintf (str, "(%ld)", (long) access);
+ return str;
+ }
+ }
+}
+
+const char *
+transfer_to_str (unsigned transfer)
+{
+ switch (transfer)
+ {
+ case read_transfer: return "read";
+ case write_transfer: return "write";
+ default: return "(error)";
+ }
+}
+
+