/* load.c --- loading object files into the M32C simulator.
-Copyright (C) 2005, 2007, 2008 Free Software Foundation, Inc.
+Copyright (C) 2005-2016 Free Software Foundation, Inc.
Contributed by Red Hat, Inc.
This file is part of the GNU simulators.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
-
+#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "cpu.h"
#include "mem.h"
+#include "load.h"
-int (*decode_opcode) () = 0;
+int (*decode_opcode) (void) = 0;
int default_machine = 0;
void
}
void
-m32c_load (bfd *prog)
+m32c_load (bfd * prog)
{
asection *s;
unsigned long mach = bfd_get_mach (prog);
{
char *buf;
bfd_size_type size;
+ bfd_vma base;
size = bfd_get_section_size (s);
if (size <= 0)
continue;
- bfd_vma base = bfd_section_lma (prog, s);
+ base = bfd_section_lma (prog, s);
if (verbose)
fprintf (stderr, "[load a=%08x s=%08x %s]\n",
(int) base, (int) size, bfd_get_section_name (prog, s));