status = lttng_destruction_handle_get_rotation_state(handle,
&rotation_state);
+ if (status != LTTNG_DESTRUCTION_HANDLE_STATUS_OK) {
+ ERR("Failed to get rotation state from destruction handle");
+ goto skip_wait_rotation;
+ }
switch (rotation_state) {
case LTTNG_ROTATION_STATE_NO_ROTATION:
break;