* consumer.
*/
int channel_monitor_pipe;
+ /*
+ * Write-end of the channel rotation pipe to be passed to the
+ * consumer.
+ */
+ int channel_rotate_pipe;
/*
* The metadata socket object is handled differently and only created
* locally in this object thus it's the only reference available in the
/* Data path for network streaming. */
struct lttng_uri data;
+
+ /* <hostname>/<session-name> */
+ char base_dir[PATH_MAX];
};
/*
* Subdirectory path name used for both local and network
* consumer (/kernel or /ust).
*/
- char subdir[PATH_MAX];
+ char subdir[LTTNG_PATH_MAX];
/*
* Hashtable of consumer_socket index by the file descriptor value. For
unsigned int snapshot:1;
union {
- char session_root_path[PATH_MAX];
+ char session_root_path[LTTNG_PATH_MAX];
struct consumer_net net;
} dst;
* Sub-directory below the session_root_path where the next chunk of
* trace will be stored (\0 before the first session rotation).
*/
- char chunk_path[PATH_MAX];
+ char chunk_path[LTTNG_PATH_MAX];
};
struct consumer_socket *consumer_find_socket(int key,
char *session_name, char *hostname, int session_live_timer);
int consumer_send_channel_monitor_pipe(struct consumer_socket *consumer_sock,
int pipe);
+int consumer_send_channel_rotate_pipe(struct consumer_socket *consumer_sock,
+ int pipe);
int consumer_send_destroy_relayd(struct consumer_socket *sock,
struct consumer_output *consumer);
int consumer_recv_status_reply(struct consumer_socket *sock);
struct snapshot_output *output, int metadata, uid_t uid, gid_t gid,
const char *session_path, int wait, uint64_t nb_packets_per_stream);
+int consumer_rotate_channel(struct consumer_socket *socket, uint64_t key,
+ uid_t uid, gid_t gid, struct consumer_output *output,
+ char *domain_path, bool is_metadata_channel, uint64_t new_chunk_id,
+ bool *rotate_pending_relay);
+int consumer_rotate_rename(struct consumer_socket *socket, uint64_t session_id,
+ const struct consumer_output *output, const char *old_path,
+ const char *new_path, uid_t uid, gid_t gid);
+int consumer_rotate_pending_relay(struct consumer_socket *socket,
+ struct consumer_output *output, uint64_t session_id,
+ uint64_t chunk_id);
+int consumer_mkdir(struct consumer_socket *socket, uint64_t session_id,
+ const struct consumer_output *output, const char *path,
+ uid_t uid, gid_t gid);
+
#endif /* _CONSUMER_H */