* Tracing session ID. Multiple ust app session can have the same tracing
* session id making this value NOT unique to the object.
*/
- int tracing_id;
+ uint64_t tracing_id;
uint64_t id; /* Unique session identifier */
struct lttng_ht *channels; /* Registered channels */
- struct lttng_ht_node_ulong node;
+ struct lttng_ht_node_u64 node;
char path[PATH_MAX];
/* UID/GID of the application owning the session */
uid_t uid;
struct consumer_socket *socket, int send_zero_data);
void ust_app_destroy(struct ust_app *app);
int ust_app_snapshot_record(struct ltt_ust_session *usess,
- struct snapshot_output *output, int wait);
+ struct snapshot_output *output, int wait, unsigned int nb_streams);
+unsigned int ust_app_get_nb_stream(struct ltt_ust_session *usess);
#else /* HAVE_LIBLTTNG_UST_CTL */
}
static inline
int ust_app_snapshot_record(struct ltt_ust_session *usess,
- struct snapshot_output *output, int wait)
+ struct snapshot_output *output, int wait, unsigned int nb_stream)
+{
+ return 0;
+}
+static inline
+unsigned int ust_app_get_nb_stream(struct ltt_ust_session *usess)
{
return 0;
}