X-Git-Url: http://git.efficios.com/?a=blobdiff_plain;f=bfd%2Fmmo.c;h=6a3e255803babe760cde39b45afaa3b6c38ac11a;hb=07aff30e92ead6c6d662462efc6ebdf83c6b8de3;hp=35d06f1d45276e1d27ac4443d6d534a31938e486;hpb=caa4096e844a000ff63c4fa9180d70ca2093fd2a;p=deliverable%2Fbinutils-gdb.git diff --git a/bfd/mmo.c b/bfd/mmo.c index 35d06f1d45..6a3e255803 100644 --- a/bfd/mmo.c +++ b/bfd/mmo.c @@ -1,5 +1,5 @@ /* BFD back-end for mmo objects (MMIX-specific object-format). - Copyright (C) 2001-2014 Free Software Foundation, Inc. + Copyright (C) 2001-2018 Free Software Foundation, Inc. Written by Hans-Peter Nilsson (hp@bitrange.com). Infrastructure and other bits originally copied from srec.c and binary.c. @@ -113,7 +113,7 @@ SUBSECTION @samp{YZ} in lop_fixr: it is xor:ed into the current location minus @math{4 * L}. The first byte of the word is 0 or 1. If it is 1, then @math{L = (@var{lowest 24 bits of word}) - 2^Z}, if 0, - then @math{L = (@var{lowest 24 bits of word})}. + then @math{L = (@var{lowest 24 bits of word})}. @item lop_file 0x9806YYZZ. @samp{Y} is the file number, @samp{Z} is count of @@ -330,6 +330,14 @@ struct mmo_data_struct /* We also need a buffer to hold the bytes we count reading or writing. */ bfd_byte buf[4]; + + /* Whether we've calculated symbol consistency requirement yet. We do this + when-needed, which must be at some time after all section + contents is known. */ + bfd_boolean symbol_consistency_override_calculated; + + /* Whether to consistency-check symbol values, in particular "Main". */ + bfd_boolean ignore_symbol_consistency; }; typedef struct mmo_data_struct tdata_type; @@ -455,9 +463,10 @@ mmo_make_section (bfd *abfd, const char *secname) if (newsecname == NULL) { - (*_bfd_error_handler) - (_("%s: No core to allocate section name %s\n"), - bfd_get_filename (abfd), secname); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: no core to allocate section name %s"), + abfd, secname); bfd_set_error (bfd_error_system_call); return NULL; } @@ -530,9 +539,10 @@ mmo_object_p (bfd *abfd) if (abfd->tdata.mmo_data->lop_stab_symbol == NULL) { - (*_bfd_error_handler) - (_("%s: No core to allocate a symbol %d bytes long\n"), - bfd_get_filename (abfd), abfd->tdata.mmo_data->max_symbol_length); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: no core to allocate a symbol %d bytes long"), + abfd, abfd->tdata.mmo_data->max_symbol_length); goto bad_final; } @@ -585,6 +595,34 @@ mmo_mkobject (bfd *abfd) return TRUE; } +static bfd_boolean +mmo_section_has_contents (bfd *abfd ATTRIBUTE_UNUSED, asection *sec, void *p ATTRIBUTE_UNUSED) +{ + /* The point is to match what --extract-symbols does (well, negated). */ + return bfd_get_section_size (sec) != 0; +} + +/* Find out whether we should omit symbol consistency checks for this + bfd and cache the value. + + This function must only be called when all section contents is + known. However, calculating symbol consistency at the time the + private BFD data is initialized is too late for some uses. */ + +static bfd_boolean +mmo_ignore_symbol_consistency (bfd *abfd) +{ + if (!abfd->tdata.mmo_data->symbol_consistency_override_calculated) + { + abfd->tdata.mmo_data->ignore_symbol_consistency = + bfd_sections_find_if (abfd, mmo_section_has_contents, NULL) == NULL; + + abfd->tdata.mmo_data->symbol_consistency_override_calculated = TRUE; + } + + return abfd->tdata.mmo_data->ignore_symbol_consistency; +} + static bfd_boolean mmo_bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd) { @@ -915,15 +953,17 @@ mmo_write_loc_chunk (bfd *abfd, bfd_vma vma, const bfd_byte *loc, group-wise aligned. */ if ((vma & 3) != 0) { - (*_bfd_error_handler) - (_("%s: attempt to emit contents at non-multiple-of-4 address 0x%lx\n"), - bfd_get_filename (abfd), (unsigned long) vma); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: attempt to emit contents at non-multiple-of-4" + " address %#" PRIx64 ""), + abfd, (uint64_t) vma); bfd_set_error (bfd_error_bad_value); return FALSE; } /* We always write the location as 64 bits; no use saving bytes - here. */ + here. */ mmo_write_tetra_raw (abfd, (LOP << 24) | (LOP_LOC << 16) | 2); mmo_write_octa_raw (abfd, vma); } @@ -1208,11 +1248,13 @@ mmo_create_symbol (bfd *abfd, const char *symname, bfd_vma addr, enum object. For written objects, we do it while setting the symbol table. */ if (strcmp (symname, MMIX_START_SYMBOL_NAME) == 0 - && bfd_get_start_address (abfd) != addr) + && bfd_get_start_address (abfd) != addr + && !mmo_ignore_symbol_consistency (abfd)) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: initialization value for $255 is not `Main'\n"), - bfd_get_filename (abfd)); + _bfd_error_handler + (_("%pB: invalid mmo file: initialization value for $255" + " is not `Main'\n"), + abfd); bfd_set_error (bfd_error_bad_value); return FALSE; } @@ -1355,11 +1397,11 @@ SUBSECTION abfd->tdata.mmo_data->lop_stab_symbol [abfd->tdata.mmo_data->symbol_position] = 0; - (*_bfd_error_handler) - (_("%s: unsupported wide character sequence" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: unsupported wide character sequence" " 0x%02X 0x%02X after symbol name starting with `%s'\n"), - bfd_get_filename (abfd), c, c2, - abfd->tdata.mmo_data->lop_stab_symbol); + abfd, c, c2, abfd->tdata.mmo_data->lop_stab_symbol); bfd_set_error (bfd_error_bad_value); abfd->tdata.mmo_data->have_error = TRUE; return FALSE; @@ -1560,7 +1602,7 @@ mmo_scan (bfd *abfd) bfd_size_type nbytes_read = 0; /* Buffer with room to read a 64-bit value. */ bfd_byte buf[8]; - long stab_loc = -1; + file_ptr stab_loc = -1; char *file_names[256]; abfd->symcount = 0; @@ -1589,9 +1631,10 @@ mmo_scan (bfd *abfd) switch (buf[1]) { default: - (*_bfd_error_handler) - (_("%s: invalid mmo file: unsupported lopcode `%d'\n"), - bfd_get_filename (abfd), buf[1]); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: unsupported lopcode `%d'\n"), + abfd, buf[1]); bfd_set_error (bfd_error_bad_value); goto error_return; @@ -1599,9 +1642,11 @@ mmo_scan (bfd *abfd) /* Quote the next 32-bit word. */ if (y != 0 || z != 1) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: expected YZ = 1 got YZ = %d for lop_quote\n"), - bfd_get_filename (abfd), y*256+z); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: expected YZ = 1" + " got YZ = %d for lop_quote\n"), + abfd, y*256+z); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1635,9 +1680,11 @@ mmo_scan (bfd *abfd) } else { - (*_bfd_error_handler) - (_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_loc\n"), - bfd_get_filename (abfd), z); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: expected z = 1 or z = 2," + " got z = %d for lop_loc\n"), + abfd, z); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1684,9 +1731,11 @@ mmo_scan (bfd *abfd) } else { - (*_bfd_error_handler) - (_("%s: invalid mmo file: expected z = 1 or z = 2, got z = %d for lop_fixo\n"), - bfd_get_filename (abfd), z); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: expected z = 1 or z = 2," + " got z = %d for lop_fixo\n"), + abfd, z); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1723,18 +1772,22 @@ mmo_scan (bfd *abfd) if (y != 0) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: expected y = 0, got y = %d for lop_fixrx\n"), - bfd_get_filename (abfd), y); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: expected y = 0," + " got y = %d for lop_fixrx\n"), + abfd, y); bfd_set_error (bfd_error_bad_value); goto error_return; } if (z != 16 && z != 24) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: expected z = 16 or z = 24, got z = %d for lop_fixrx\n"), - bfd_get_filename (abfd), z); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: expected z = 16 or z = 24," + " got z = %d for lop_fixrx\n"), + abfd, z); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1755,9 +1808,11 @@ mmo_scan (bfd *abfd) p = vma - 4 * ((delta & 0xffffff) - (1 << z)); else { - (*_bfd_error_handler) - (_("%s: invalid mmo file: leading byte of operand word must be 0 or 1, got %d for lop_fixrx\n"), - bfd_get_filename (abfd), buf[0]); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: leading byte of operand word" + " must be 0 or 1, got %d for lop_fixrx\n"), + abfd, buf[0]); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1778,9 +1833,11 @@ mmo_scan (bfd *abfd) if (fname == NULL) { - (*_bfd_error_handler) - (_("%s: cannot allocate file name for file number %d, %d bytes\n"), - bfd_get_filename (abfd), y, z * 4 + 1); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: cannot allocate file name for file number %d," + " %d bytes\n"), + abfd, y, z * 4 + 1); bfd_set_error (bfd_error_system_call); goto error_return; } @@ -1798,10 +1855,11 @@ mmo_scan (bfd *abfd) if (file_names[y] != NULL) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: file number %d `%s'," + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: file number %d `%s'," " was already entered as `%s'\n"), - bfd_get_filename (abfd), y, fname, file_names[y]); + abfd, y, fname, file_names[y]); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1811,10 +1869,11 @@ mmo_scan (bfd *abfd) if (file_names[y] == NULL) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: file name for number %d" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: file name for number %d" " was not specified before use\n"), - bfd_get_filename (abfd), y); + abfd, y); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1917,10 +1976,11 @@ mmo_scan (bfd *abfd) /* We read in the symbols now, not later. */ if (y != 0 || z != 0) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: fields y and z of lop_stab" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: fields y and z of lop_stab" " non-zero, y: %d, z: %d\n"), - bfd_get_filename (abfd), y, z); + abfd, y, z); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1953,10 +2013,11 @@ mmo_scan (bfd *abfd) if (statbuf.st_size != curpos) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: lop_end not last item in" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: lop_end not last item in" " file\n"), - bfd_get_filename (abfd)); + abfd); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -1966,12 +2027,13 @@ mmo_scan (bfd *abfd) it. */ if ((long) (y * 256 + z) * 4 != (curpos - stab_loc) - 4) { - (*_bfd_error_handler) - (_("%s: invalid mmo file: YZ of lop_end (%ld)" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid mmo file: YZ of lop_end (%ld)" " not equal to the number of tetras to the preceding" " lop_stab (%ld)\n"), - bfd_get_filename (abfd), (long) (y * 256 + z), - (curpos - stab_loc - 4)/4); + abfd, (long) (y * 256 + z), + (long) (curpos - stab_loc - 4)/4); bfd_set_error (bfd_error_bad_value); goto error_return; } @@ -2083,7 +2145,7 @@ mmo_get_section_contents (bfd *abfd ATTRIBUTE_UNUSED, memcpy (location, loc, chunk_size); - location += chunk_size; + location = (bfd_byte *) location + chunk_size; bytes_to_do -= chunk_size; offset += chunk_size; } @@ -2446,7 +2508,7 @@ mmo_internal_write_section (bfd *abfd, asection *sec) /* Not handled here. */ { /* This would normally be an abort call since this can't happen, but - we don't do that. */ + we don't do that. */ bfd_set_error (bfd_error_bad_value); return FALSE; } @@ -2620,7 +2682,7 @@ mmo_set_section_contents (bfd *abfd ATTRIBUTE_UNUSED, sec_ptr sec, memcpy (loc, location, chunk_size); - location += chunk_size; + location = (bfd_byte *) location + chunk_size; bytes_to_do -= chunk_size; offset += chunk_size; } @@ -2676,9 +2738,10 @@ mmo_internal_add_3_sym (bfd *abfd, struct mmo_symbol_trie *rootp, we discover it and bail out. */ if (trie->sym.name != NULL) { - (*_bfd_error_handler) - (_("%s: invalid symbol table: duplicate symbol `%s'\n"), - bfd_get_filename (abfd), trie->sym.name); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid symbol table: duplicate symbol `%s'\n"), + abfd, trie->sym.name); bfd_set_error (bfd_error_bad_value); return FALSE; } @@ -2896,16 +2959,18 @@ mmo_write_symbols_and_terminator (bfd *abfd) && (table[i]->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL) { asymbol *mainsym = table[i]; + bfd_vma mainvalue + = (mainsym->value + + mainsym->section->output_section->vma + + mainsym->section->output_offset); memcpy (table + 1, orig_table, i * sizeof (asymbol *)); table[0] = mainsym; /* Check that the value assigned to :Main is the same as the entry address. The default linker script asserts this. This is as good a place as any to check this consistency. */ - if ((mainsym->value - + mainsym->section->output_section->vma - + mainsym->section->output_offset) - != bfd_get_start_address (abfd)) + if (mainvalue != bfd_get_start_address (abfd) + && !mmo_ignore_symbol_consistency (abfd)) { /* Arbitrary buffer to hold the printable representation of a vma. */ @@ -2913,13 +2978,14 @@ mmo_write_symbols_and_terminator (bfd *abfd) char vmas_start[40]; bfd_vma vma_start = bfd_get_start_address (abfd); - sprintf_vma (vmas_main, mainsym->value); + sprintf_vma (vmas_main, mainvalue); sprintf_vma (vmas_start, vma_start); - (*_bfd_error_handler) - (_("%s: Bad symbol definition: `Main' set to %s rather" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: bad symbol definition: `Main' set to %s rather" " than the start address %s\n"), - bfd_get_filename (abfd), vmas_main, vmas_start); + abfd, vmas_main, vmas_start); bfd_set_error (bfd_error_bad_value); return FALSE; } @@ -2934,59 +3000,65 @@ mmo_write_symbols_and_terminator (bfd *abfd) count++; } - for (i = 0, serno = 1; i < count && table[i] != NULL; i++) + /* Don't bother inspecting symbols in plugin dummy objects; their + symbols aren't fully inspectable. */ + if ((abfd->flags & BFD_PLUGIN) == 0) { - asymbol *s = table[i]; + for (i = 0, serno = 1; i < count && table[i] != NULL; i++) + { + asymbol *s = table[i]; - /* It's not enough to consult bfd_is_local_label, since it does not - mean "local" in the sense of linkable-and-observable-after-link. - Let's just check the BSF_GLOBAL flag. + /* It's not enough to consult bfd_is_local_label, since it does not + mean "local" in the sense of linkable-and-observable-after-link. + Let's just check the BSF_GLOBAL flag. - Also, don't export symbols with characters not in the allowed set. */ - if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL - && strspn (s->name, - valid_mmo_symbol_character_set) == strlen (s->name)) - { - struct mmo_symbol sym; - memset (&sym, 0, sizeof (sym)); - - /* Need to strip const here; strdup:ing would leak and the - existing string must be safe to reuse. */ - sym.name = (char *) s->name; - sym.value = - s->value - + s->section->output_section->vma - + s->section->output_offset; - - if (bfd_is_und_section (s->section)) - sym.sym_type = mmo_undef_sym; - else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0 - /* The encoding of data symbols require that the "rest" - of the value fits in 6 bytes, so the upper two bytes - must be 0x2000. All other symbols get to be the - absolute type. */ - && (sym.value >> 48) == 0x2000) - sym.sym_type = mmo_data_sym; - else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0) - sym.sym_type = mmo_reg_sym; - else if (strcmp (s->section->name, - MMIX_REG_CONTENTS_SECTION_NAME) == 0) + Also, don't export symbols with characters not in the + allowed set. */ + if ((s->flags & (BSF_DEBUGGING|BSF_GLOBAL)) == BSF_GLOBAL + && strspn (s->name, + valid_mmo_symbol_character_set) == strlen (s->name)) { - sym.sym_type = mmo_reg_sym; - sym.value /= 8; - } - else - sym.sym_type = mmo_abs_sym; + struct mmo_symbol sym; + memset (&sym, 0, sizeof (sym)); + + /* Need to strip const here; strdup:ing would leak and the + existing string must be safe to reuse. */ + sym.name = (char *) s->name; + sym.value = + s->value + + s->section->output_section->vma + + s->section->output_offset; + + if (bfd_is_und_section (s->section)) + sym.sym_type = mmo_undef_sym; + else if (strcmp (s->section->name, MMO_DATA_SECTION_NAME) == 0 + /* The encoding of data symbols require that the "rest" + of the value fits in 6 bytes, so the upper two bytes + must be 0x2000. All other symbols get to be the + absolute type. */ + && (sym.value >> 48) == 0x2000) + sym.sym_type = mmo_data_sym; + else if (strcmp (s->section->name, MMIX_REG_SECTION_NAME) == 0) + sym.sym_type = mmo_reg_sym; + else if (strcmp (s->section->name, + MMIX_REG_CONTENTS_SECTION_NAME) == 0) + { + sym.sym_type = mmo_reg_sym; + sym.value /= 8; + } + else + sym.sym_type = mmo_abs_sym; - /* FIXME: We assume the order of the received symbols is an - ordered mapping of the serial numbers. This is not - necessarily true if we e.g. objcopy a mmo file to another and - there are gaps in the numbering. Not sure if this can - happen. Not sure what to do. */ - sym.serno = serno++; + /* FIXME: We assume the order of the received symbols is an + ordered mapping of the serial numbers. This is not + necessarily true if we e.g. objcopy a mmo file to another and + there are gaps in the numbering. Not sure if this can + happen. Not sure what to do. */ + sym.serno = serno++; - if (! mmo_internal_add_3_sym (abfd, &root, &sym)) - return FALSE; + if (! mmo_internal_add_3_sym (abfd, &root, &sym)) + return FALSE; + } } } @@ -3008,10 +3080,11 @@ mmo_write_symbols_and_terminator (bfd *abfd) There's no specific test-case. */ struct mmo_symbol sym; - (*_bfd_error_handler) - (_("%s: warning: symbol table too large for mmo, larger than 65535" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: warning: symbol table too large for mmo, larger than 65535" " 32-bit words: %d. Only `Main' will be emitted.\n"), - bfd_get_filename (abfd), trie_len); + abfd, trie_len); memset (&sym, 0, sizeof (sym)); sym.sym_type = mmo_abs_sym; @@ -3053,10 +3126,11 @@ mmo_write_symbols_and_terminator (bfd *abfd) /* I haven't seen this trig. It seems no use claiming this case isn't debugged and abort if we get here. Instead emit a diagnostic and fail "normally". */ - (*_bfd_error_handler) - (_("%s: internal error, symbol table changed size from %d to %d" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: internal error, symbol table changed size from %d to %d" " words\n"), - bfd_get_filename (abfd), trie_len, + abfd, trie_len, (abfd->tdata.mmo_data->byte_no + 3)/4); bfd_set_error (bfd_error_bad_value); return FALSE; @@ -3105,10 +3179,11 @@ mmo_write_section_unless_reg_contents (bfd *abfd, asection *sec, void *p) /* Make sure it hasn't got contents. It seems impossible to make it carry contents, so we don't have a test-case for this. */ - (*_bfd_error_handler) - (_("%s: internal error, internal register section %s had" + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: internal error, internal register section %pA had" " contents\n"), - bfd_get_filename (abfd), sec->name); + abfd, sec); bfd_set_error (bfd_error_bad_value); infop->retval = FALSE; return; @@ -3156,23 +3231,22 @@ mmo_write_object_contents (bfd *abfd) if (sec->size == 0) /* There must always be at least one such register. */ - (*_bfd_error_handler) - (_("%s: no initialized registers; section length 0\n"), - bfd_get_filename (abfd)); + _bfd_error_handler + (_("%pB: no initialized registers; section length 0\n"), + abfd); else if (sec->vma > (256 - 32) * 8) /* Provide better error message for the case of too many global registers. */ - (*_bfd_error_handler) - (_("%s: too many initialized registers; section length %ld\n"), - bfd_get_filename (abfd), - (long) sec->size); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: too many initialized registers; section length %" PRId64), + abfd, (int64_t) sec->size); else - (*_bfd_error_handler) - (_("%s: invalid start address for initialized registers of" - " length %ld: 0x%lx%08lx\n"), - bfd_get_filename (abfd), - (long) sec->size, - (unsigned long) (sec->vma >> 32), (unsigned long) (sec->vma)); + _bfd_error_handler + /* xgettext:c-format */ + (_("%pB: invalid start address for initialized registers of" + " length %" PRId64 ": %#" PRIx64), + abfd, (int64_t) sec->size, (uint64_t) sec->vma); return FALSE; } @@ -3201,8 +3275,10 @@ mmo_write_object_contents (bfd *abfd) /* Perhaps we need to adjust this one; mmo labels (originally) without a leading ':' might more appropriately be called local. */ #define mmo_bfd_is_local_label_name bfd_generic_is_local_label_name -#define mmo_bfd_is_target_special_symbol \ - ((bfd_boolean (*) (bfd *, asymbol *)) bfd_false) +#define mmo_bfd_is_target_special_symbol _bfd_bool_bfd_asymbol_false + +#define mmo_get_symbol_version_string \ + _bfd_nosymbols_get_symbol_version_string /* Is this one really used or defined by anyone? */ #define mmo_get_lineno _bfd_nosymbols_get_lineno @@ -3210,6 +3286,7 @@ mmo_write_object_contents (bfd *abfd) /* FIXME: We can do better on this one, if we have a dwarf2 .debug_line section or if MMO line numbers are implemented. */ #define mmo_find_nearest_line _bfd_nosymbols_find_nearest_line +#define mmo_find_line _bfd_nosymbols_find_line #define mmo_find_inliner_info _bfd_nosymbols_find_inliner_info #define mmo_make_empty_symbol _bfd_generic_make_empty_symbol #define mmo_bfd_make_debug_symbol _bfd_nosymbols_bfd_make_debug_symbol @@ -3229,6 +3306,7 @@ mmo_write_object_contents (bfd *abfd) _bfd_generic_copy_link_hash_symbol_type #define mmo_bfd_final_link _bfd_generic_final_link #define mmo_bfd_link_split_section _bfd_generic_link_split_section +#define mmo_bfd_link_check_relocs _bfd_generic_link_check_relocs /* Strictly speaking, only MMIX uses this restricted format, but let's not stop anybody from shooting themselves in the foot. */ @@ -3240,6 +3318,8 @@ mmo_write_object_contents (bfd *abfd) #define mmo_section_already_linked \ _bfd_generic_section_already_linked #define mmo_bfd_define_common_symbol bfd_generic_define_common_symbol +#define mmo_bfd_link_hide_symbol _bfd_generic_link_hide_symbol +#define mmo_bfd_define_start_stop bfd_generic_define_start_stop /* We want to copy time of creation, otherwise we'd use BFD_JUMP_TABLE_COPY (_bfd_generic). */ @@ -3284,16 +3364,16 @@ const bfd_target mmix_mmo_vec = _bfd_dummy_target, }, { - bfd_false, + _bfd_bool_bfd_false_error, mmo_mkobject, - bfd_false, - bfd_false, + _bfd_bool_bfd_false_error, + _bfd_bool_bfd_false_error, }, { /* bfd_write_contents */ - bfd_false, + _bfd_bool_bfd_false_error, mmo_write_object_contents, - bfd_false, - bfd_false, + _bfd_bool_bfd_false_error, + _bfd_bool_bfd_false_error, }, BFD_JUMP_TABLE_GENERIC (mmo),