X-Git-Url: http://git.efficios.com/?a=blobdiff_plain;f=gdb%2Flanguage.h;h=05ad132d01b5ffee9715849f525fdbc14d50890b;hb=refs%2Fheads%2Fconcurrent-displaced-stepping-2020-04-01;hp=b24caec4d7c23890a39f2581a0f920beca60db44;hpb=28e7fd62340426746f9c896cbc40c5d374ec47aa;p=deliverable%2Fbinutils-gdb.git diff --git a/gdb/language.h b/gdb/language.h index b24caec4d7..05ad132d01 100644 --- a/gdb/language.h +++ b/gdb/language.h @@ -1,6 +1,6 @@ /* Source-language-related definitions for GDB. - Copyright (C) 1991-2013 Free Software Foundation, Inc. + Copyright (C) 1991-2020 Free Software Foundation, Inc. Contributed by the Department of Computer Science at the State University of New York at Buffalo. @@ -23,14 +23,22 @@ #if !defined (LANGUAGE_H) #define LANGUAGE_H 1 +#include "symtab.h" +#include "gdbsupport/function-view.h" +#include "expression.h" + /* Forward decls for prototypes. */ struct value; struct objfile; struct frame_info; -struct expression; struct ui_file; struct value_print_options; struct type_print_options; +struct lang_varobj_ops; +struct parser_state; +class compile_instance; +struct completion_match_for_lcd; +class innermost_block_tracker; #define MAX_FORTRAN_DIMS 7 /* Maximum number of F77 array dims. */ @@ -106,6 +114,11 @@ struct language_arch_info expressions, regardless of whether the program being debugged actually defines such a type. */ struct type **primitive_type_vector; + + /* Symbol wrappers around primitive_type_vector, so that the symbol lookup + machinery can return them. */ + struct symbol **primitive_type_symbols; + /* Type of elements of strings. */ struct type *string_char_type; @@ -115,23 +128,70 @@ struct language_arch_info struct type *bool_type_default; }; -/* A pointer to a function expected to return nonzero if - SYMBOL_SEARCH_NAME matches the given LOOKUP_NAME. +/* In a language (particularly C++) a function argument of an aggregate + type (i.e. class/struct/union) may be implicitly passed by reference + even though it is declared a call-by-value argument in the source. + The struct below puts together necessary information for GDB to be + able to detect and carry out pass-by-reference semantics for a + particular type. This type is referred as T in the inlined comments + below. + + The default values of the fields are chosen to give correct semantics + for primitive types and for simple aggregate types, such as + + class T { + int x; + }; */ + +struct language_pass_by_ref_info +{ + /* True if an argument of type T can be passed to a function by value + (i.e. not through an implicit reference). False, otherwise. */ + bool trivially_copyable = true; + + /* True if a copy of a value of type T can be initialized by + memcpy'ing the value bit-by-bit. False, otherwise. + E.g. If T has a user-defined copy ctor, this should be false. */ + bool trivially_copy_constructible = true; + + /* True if a value of type T can be destructed simply by reclaiming + the memory area occupied by the value. False, otherwise. + E.g. If T has a user-defined destructor, this should be false. */ + bool trivially_destructible = true; + + /* True if it is allowed to create a copy of a value of type T. + False, otherwise. + E.g. If T has a deleted copy ctor, this should be false. */ + bool copy_constructible = true; + + /* True if a value of type T can be destructed. False, otherwise. + E.g. If T has a deleted destructor, this should be false. */ + bool destructible = true; +}; - SYMBOL_SEARCH_NAME should be a symbol's "search" name. - LOOKUP_NAME should be the name of an entity after it has been - transformed for lookup. */ +/* Structure tying together assorted information about a language. -typedef int (*symbol_name_cmp_ftype) (const char *symbol_search_name, - const char *lookup_name); + As we move over from the old structure based languages to a class + hierarchy of languages this structure will continue to contain a + mixture of both data and function pointers. -/* Structure tying together assorted information about a language. */ + Once the class hierarchy of languages in place the first task is to + remove the function pointers from this structure and convert them into + member functions on the different language classes. -struct language_defn + The current plan it to keep the constant data that describes a language + in this structure, and have each language pass in an instance of this + structure at construction time. */ + +struct language_data { /* Name of the language. */ - char *la_name; + const char *la_name; + + /* Natural or official name of the language. */ + + const char *la_natural_name; /* its symtab language-enum (defs.h). */ @@ -150,6 +210,13 @@ struct language_defn /* Style of macro expansion, if any, supported by this language. */ enum macro_expansion la_macro_expansion; + /* A NULL-terminated array of file extensions for this language. + The extension must include the ".", like ".c". If this + language doesn't need to provide any filename extensions, this + may be NULL. */ + + const char *const *la_filename_extensions; + /* Definitions related to expression printing, prefixifying, and dumping. */ @@ -157,19 +224,18 @@ struct language_defn /* Parser function. */ - int (*la_parser) (void); - - /* Parser error function. */ - - void (*la_error) (char *); + int (*la_parser) (struct parser_state *); /* Given an expression *EXPP created by prefixifying the result of la_parser, perform any remaining processing necessary to complete its translation. *EXPP may change; la_post_parser is responsible for releasing its previous contents, if necessary. If - VOID_CONTEXT_P, then no value is expected from the expression. */ + VOID_CONTEXT_P, then no value is expected from the expression. + If COMPLETING is non-zero, then the expression has been parsed + for completion, not evaluation. */ - void (*la_post_parser) (struct expression ** expp, int void_context_p); + void (*la_post_parser) (expression_up *expp, int void_context_p, + int completing, innermost_block_tracker *tracker); void (*la_printchar) (int ch, struct type *chtype, struct ui_file * stream); @@ -182,11 +248,6 @@ struct language_defn void (*la_emitchar) (int ch, struct type *chtype, struct ui_file * stream, int quoter); - /* Print a type using syntax appropriate for this language. */ - - void (*la_print_type) (struct type *, const char *, struct ui_file *, int, - int, const struct type_print_options *); - /* Print a typedef using syntax appropriate for this language. TYPE is the underlying type. NEW_SYMBOL is the symbol naming the type. STREAM is the output stream on which to print. */ @@ -195,73 +256,53 @@ struct language_defn struct ui_file *stream); /* Print a value using syntax appropriate for this language. - - TYPE is the type of the sub-object to be printed. - - CONTENTS holds the bits of the value. This holds the entire - enclosing object. - - EMBEDDED_OFFSET is the offset into the outermost object of the - sub-object represented by TYPE. This is the object which this - call should print. Note that the enclosing type is not - available. - - ADDRESS is the address in the inferior of the enclosing object. - - STREAM is the stream on which the value is to be printed. - - RECURSE is the recursion depth. It is zero-based. + RECURSE is the recursion depth. It is zero-based. */ - OPTIONS are the formatting options to be used when - printing. */ - - void (*la_val_print) (struct type *type, - const gdb_byte *contents, - int embedded_offset, CORE_ADDR address, - struct ui_file *stream, int recurse, - const struct value *val, - const struct value_print_options *options); + void (*la_value_print_inner) (struct value *, struct ui_file *, + int recurse, + const struct value_print_options *); /* Print a top-level value using syntax appropriate for this language. */ void (*la_value_print) (struct value *, struct ui_file *, const struct value_print_options *); - /* Given a symbol VAR, and a stack frame id FRAME, read the value - of the variable an return (pointer to a) struct value containing - the value. + /* Now come some hooks for lookup_symbol. */ - Throw an error if the variable cannot be found. */ + /* If this is non-NULL, specifies the name that of the implicit + local variable that refers to the current object instance. */ - struct value *(*la_read_var_value) (struct symbol *var, - struct frame_info *frame); + const char *la_name_of_this; - /* PC is possibly an unknown languages trampoline. - If that PC falls in a trampoline belonging to this language, - return the address of the first pc in the real function, or 0 - if it isn't a language tramp for this language. */ - CORE_ADDR (*skip_trampoline) (struct frame_info *, CORE_ADDR); + /* True if the symbols names should be stored in GDB's data structures + for minimal/partial/full symbols using their linkage (aka mangled) + form; false if the symbol names should be demangled first. - /* Now come some hooks for lookup_symbol. */ + Most languages implement symbol lookup by comparing the demangled + names, in which case it is advantageous to store that information + already demangled, and so would set this field to false. - /* If this is non-NULL, specifies the name that of the implicit - local variable that refers to the current object instance. */ + On the other hand, some languages have opted for doing symbol + lookups by comparing mangled names instead, for reasons usually + specific to the language. Those languages should set this field + to true. - char *la_name_of_this; + And finally, other languages such as C or Asm do not have + the concept of mangled vs demangled name, so those languages + should set this field to true as well, to prevent any accidental + demangling through an unrelated language's demangler. */ + + const bool la_store_sym_names_in_linkage_form_p; /* This is a function that lookup_symbol will call when it gets to the part of symbol lookup where C looks up static and global variables. */ - struct symbol *(*la_lookup_symbol_nonlocal) (const char *, - const struct block *, - const domain_enum); - - /* Find the definition of the type with the given name. */ - struct type *(*la_lookup_transparent_type) (const char *); - - /* Return demangled language symbol, or NULL. */ - char *(*la_demangle) (const char *mangled, int options); + struct block_symbol (*la_lookup_symbol_nonlocal) + (const struct language_defn *, + const char *, + const struct block *, + const domain_enum); /* Return class name of a mangled method name or NULL. */ char *(*la_class_name_from_physname) (const char *physname); @@ -279,78 +320,212 @@ struct language_defn char string_lower_bound; /* The list of characters forming word boundaries. */ - char *(*la_word_break_characters) (void); + const char *(*la_word_break_characters) (void); - /* Should return a vector of all symbols which are possible + /* Add to the completion tracker all symbols which are possible completions for TEXT. WORD is the entire command on which the completion is being made. If CODE is TYPE_CODE_UNDEF, then all symbols should be examined; otherwise, only STRUCT_DOMAIN symbols whose type has a code of CODE should be matched. */ - VEC (char_ptr) *(*la_make_symbol_completion_list) (char *text, char *word, - enum type_code code); - - /* The per-architecture (OS/ABI) language information. */ - void (*la_language_arch_info) (struct gdbarch *, - struct language_arch_info *); - - /* Print the index of an element of an array. */ - void (*la_print_array_index) (struct value *index_value, - struct ui_file *stream, - const struct value_print_options *options); - - /* Return non-zero if TYPE should be passed (and returned) by - reference at the language level. */ - int (*la_pass_by_reference) (struct type *type); - - /* Obtain a string from the inferior, storing it in a newly allocated - buffer in BUFFER, which should be freed by the caller. If the - in- and out-parameter *LENGTH is specified at -1, the string is - read until a null character of the appropriate width is found - - otherwise the string is read to the length of characters specified. - On completion, *LENGTH will hold the size of the string in characters. - If a *LENGTH of -1 was specified it will count only actual - characters, excluding any eventual terminating null character. - Otherwise *LENGTH will include all characters - including any nulls. - CHARSET will hold the encoding used in the string. */ - void (*la_get_string) (struct value *value, gdb_byte **buffer, int *length, - struct type **chartype, const char **charset); - - /* Return a pointer to the function that should be used to match - a symbol name against LOOKUP_NAME. This is mostly for languages - such as Ada where the matching algorithm depends on LOOKUP_NAME. - - This field may be NULL, in which case strcmp_iw will be used - to perform the matching. */ - symbol_name_cmp_ftype (*la_get_symbol_name_cmp) (const char *lookup_name); - - /* Find all symbols in the current program space matching NAME in - DOMAIN, according to this language's rules. - - The search starts with BLOCK. This function iterates upward - through blocks. When the outermost block has been finished, - the function returns. - - For each one, call CALLBACK with the symbol and the DATA - argument. If CALLBACK returns zero, the iteration ends at that - point. - - This field may not be NULL. If the language does not need any - special processing here, 'iterate_over_symbols' should be - used as the definition. */ - void (*la_iterate_over_symbols) (const struct block *block, - const char *name, - domain_enum domain, - symbol_found_callback_ftype *callback, - void *data); - - /* Add fields above this point, so the magic number is always last. */ - /* Magic number for compat checking. */ - - long la_magic; + void (*la_collect_symbol_completion_matches) + (completion_tracker &tracker, + complete_symbol_mode mode, + symbol_name_match_type match_type, + const char *text, + const char *word, + enum type_code code); + + /* Return an expression that can be used for a location + watchpoint. TYPE is a pointer type that points to the memory + to watch, and ADDR is the address of the watched memory. */ + gdb::unique_xmalloc_ptr (*la_watch_location_expression) + (struct type *type, CORE_ADDR addr); + + /* Return a pointer to the function that should be used to match a + symbol name against LOOKUP_NAME, according to this language's + rules. The matching algorithm depends on LOOKUP_NAME. For + example, on Ada, the matching algorithm depends on the symbol + name (wild/full/verbatim matching), and on whether we're doing + a normal lookup or a completion match lookup. + + This field may be NULL, in which case + default_symbol_name_matcher is used to perform the + matching. */ + symbol_name_matcher_ftype *(*la_get_symbol_name_matcher) + (const lookup_name_info &); + + /* Various operations on varobj. */ + const struct lang_varobj_ops *la_varobj_ops; + + /* This method must be defined if 'la_get_gcc_context' is defined. + If 'la_get_gcc_context' is not defined, then this method is + ignored. + + This takes the user-supplied text and returns a new bit of code + to compile. + + INST is the compiler instance being used. + INPUT is the user's input text. + GDBARCH is the architecture to use. + EXPR_BLOCK is the block in which the expression is being + parsed. + EXPR_PC is the PC at which the expression is being parsed. */ + + std::string (*la_compute_program) (compile_instance *inst, + const char *input, + struct gdbarch *gdbarch, + const struct block *expr_block, + CORE_ADDR expr_pc); + + /* Return true if TYPE is a string type. */ + bool (*la_is_string_type_p) (struct type *type); + + /* This string is used by the 'set print max-depth' setting. When GDB + replaces a struct or union (during value printing) that is "too + deep" this string is displayed instead. */ + const char *la_struct_too_deep_ellipsis; }; -#define LANG_MAGIC 910823L +/* Base class from which all other language classes derive. */ + +struct language_defn : language_data +{ + language_defn (enum language lang, const language_data &init_data) + : language_data (init_data) + { + /* We should only ever create one instance of each language. */ + gdb_assert (languages[lang] == nullptr); + languages[lang] = this; + } + + /* Print the index of an element of an array. This default + implementation prints using C99 syntax. */ + + virtual void print_array_index (struct type *index_type, + LONGEST index_value, + struct ui_file *stream, + const value_print_options *options) const; + + /* Given a symbol VAR, the corresponding block VAR_BLOCK (if any) and a + stack frame id FRAME, read the value of the variable and return (pointer + to a) struct value containing the value. + + VAR_BLOCK is needed if there's a possibility for VAR to be outside + FRAME. This is what happens if FRAME correspond to a nested function + and VAR is defined in the outer function. If callers know that VAR is + located in FRAME or is global/static, NULL can be passed as VAR_BLOCK. + + Throw an error if the variable cannot be found. */ + + virtual struct value *read_var_value (struct symbol *var, + const struct block *var_block, + struct frame_info *frame) const; + + /* Return information about whether TYPE should be passed + (and returned) by reference at the language level. The default + implementation returns a LANGUAGE_PASS_BY_REF_INFO initialised in its + default state. */ + + virtual struct language_pass_by_ref_info pass_by_reference_info + (struct type *type) const + { + return {}; + } + + /* The per-architecture (OS/ABI) language information. */ + + virtual void language_arch_info (struct gdbarch *, + struct language_arch_info *) const = 0; + + /* Find the definition of the type with the given name. */ + + virtual struct type *lookup_transparent_type (const char *name) const + { + return basic_lookup_transparent_type (name); + } + + /* Find all symbols in the current program space matching NAME in + DOMAIN, according to this language's rules. + + The search is done in BLOCK only. + The caller is responsible for iterating up through superblocks + if desired. + + For each one, call CALLBACK with the symbol. If CALLBACK + returns false, the iteration ends at that point. + + This field may not be NULL. If the language does not need any + special processing here, 'iterate_over_symbols' should be + used as the definition. */ + virtual bool iterate_over_symbols + (const struct block *block, const lookup_name_info &name, + domain_enum domain, + gdb::function_view callback) const + { + return ::iterate_over_symbols (block, name, domain, callback); + } + + /* If this language allows compilation from the gdb command line, then + this method will return an instance of struct gcc_context appropriate + to the language. If compilation for this language is generally + supported, but something goes wrong then an exception is thrown. The + returned compiler instance is owned by its caller and must be + deallocated by the caller. If compilation is not supported for this + language then this method returns NULL. */ + + virtual compile_instance *get_compile_instance () const + { + return nullptr; + } + + /* Hash the given symbol search name. */ + virtual unsigned int search_name_hash (const char *name) const; + + /* Demangle a symbol according to this language's rules. Unlike + la_demangle, this does not take any options. + + *DEMANGLED will be set by this function. + + If this function returns false, then *DEMANGLED must always be set + to NULL. + + If this function returns true, the implementation may set this to + a xmalloc'd string holding the demangled form. However, it is + not required to. The string, if any, is owned by the caller. + + The resulting string should be of the form that will be + installed into a symbol. */ + virtual bool sniff_from_mangled_name (const char *mangled, + char **demangled) const + { + *demangled = nullptr; + return false; + } + + /* Return demangled language symbol version of MANGLED, or NULL. */ + virtual char *demangle (const char *mangled, int options) const + { + return nullptr; + } + + /* Print a type using syntax appropriate for this language. */ + + virtual void print_type (struct type *, const char *, struct ui_file *, int, + int, const struct type_print_options *) const = 0; + + /* PC is possibly an unknown languages trampoline. + If that PC falls in a trampoline belonging to this language, return + the address of the first pc in the real function, or 0 if it isn't a + language tramp for this language. */ + virtual CORE_ADDR skip_trampoline (struct frame_info *fi, CORE_ADDR pc) const + { + return (CORE_ADDR) 0; + } + + /* List of all known languages. */ + static const struct language_defn *languages[nr_languages]; +}; /* Pointer to the language_defn for our current language. This pointer always points to *some* valid struct; it can be used without checking @@ -375,6 +550,11 @@ extern const struct language_defn *current_language; extern const struct language_defn *expected_language; +/* Warning issued when current_language and the language of the current + frame do not match. */ + +extern const char lang_frame_mismatch_warn[]; + /* language_mode == language_mode_auto: current_language automatically set upon selection of scope (e.g. stack frame) @@ -392,9 +572,20 @@ struct type *language_bool_type (const struct language_defn *l, struct type *language_string_char_type (const struct language_defn *l, struct gdbarch *gdbarch); -struct type *language_lookup_primitive_type_by_name (const struct language_defn *l, - struct gdbarch *gdbarch, - const char *name); +/* Look up type NAME in language L, and return its definition for architecture + GDBARCH. Returns NULL if not found. */ + +struct type *language_lookup_primitive_type (const struct language_defn *l, + struct gdbarch *gdbarch, + const char *name); + +/* Wrapper around language_lookup_primitive_type to return the + corresponding symbol. */ + +struct symbol * + language_lookup_primitive_type_as_symbol (const struct language_defn *l, + struct gdbarch *gdbarch, + const char *name); /* These macros define the behaviour of the expression @@ -420,14 +611,11 @@ extern enum language set_language (enum language); with the "set language" command. */ #define LA_PRINT_TYPE(type,varstring,stream,show,level,flags) \ - (current_language->la_print_type(type,varstring,stream,show,level,flags)) + (current_language->print_type(type,varstring,stream,show,level,flags)) #define LA_PRINT_TYPEDEF(type,new_symbol,stream) \ (current_language->la_print_typedef(type,new_symbol,stream)) -#define LA_VAL_PRINT(type,valaddr,offset,addr,stream,val,recurse,options) \ - (current_language->la_val_print(type,valaddr,offset,addr,stream, \ - val,recurse,options)) #define LA_VALUE_PRINT(val,stream,options) \ (current_language->la_value_print(val,stream,options)) @@ -438,15 +626,13 @@ extern enum language set_language (enum language); encoding, force_ellipses,options)) #define LA_EMIT_CHAR(ch, type, stream, quoter) \ (current_language->la_emitchar(ch, type, stream, quoter)) -#define LA_GET_STRING(value, buffer, length, chartype, encoding) \ - (current_language->la_get_string(value, buffer, length, chartype, encoding)) -#define LA_PRINT_ARRAY_INDEX(index_value, stream, options) \ - (current_language->la_print_array_index(index_value, stream, options)) +#define LA_PRINT_ARRAY_INDEX(index_type, index_value, stream, options) \ + (current_language->print_array_index(index_type, index_value, stream, \ + options)) -#define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK, DATA) \ - (current_language->la_iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK, \ - DATA)) +#define LA_ITERATE_OVER_SYMBOLS(BLOCK, NAME, DOMAIN, CALLBACK) \ + (current_language->iterate_over_symbols (BLOCK, NAME, DOMAIN, CALLBACK)) /* Test a character to decide whether it can be printed in literal form or needs to be printed in another representation. For example, @@ -463,11 +649,9 @@ extern enum language set_language (enum language); extern int pointer_type (struct type *); -/* Checks Binary and Unary operations for semantic type correctness. */ -/* FIXME: Does not appear to be used. */ -#define unop_type_check(v,o) binop_type_check((v),NULL,(o)) - -extern void binop_type_check (struct value *, struct value *, int); +/* Return true if TYPE is a string type, otherwise return false. This + default implementation only detects TYPE_CODE_STRING. */ +extern bool default_is_string_type_p (struct type *type); /* Error messages */ @@ -479,17 +663,11 @@ extern int value_true (struct value *); /* Misc: The string representing a particular enum language. */ -extern enum language language_enum (char *str); +extern enum language language_enum (const char *str); extern const struct language_defn *language_def (enum language); -extern char *language_str (enum language); - -/* Add a language to the set known by GDB (at initialization time). */ - -extern void add_language (const struct language_defn *); - -extern enum language get_frame_language (void); /* In stack.c */ +extern const char *language_str (enum language); /* Check for a language-specific trampoline. */ @@ -504,30 +682,100 @@ extern char *language_class_name_from_physname (const struct language_defn *, const char *physname); /* Splitting strings into words. */ -extern char *default_word_break_characters (void); - -/* Print the index of an array element using the C99 syntax. */ -extern void default_print_array_index (struct value *index_value, - struct ui_file *stream, - const struct value_print_options *options); +extern const char *default_word_break_characters (void); -/* Return non-zero if TYPE should be passed (and returned) by - reference at the language level. */ -int language_pass_by_reference (struct type *type); - -/* Return zero; by default, types are passed by value at the language - level. The target ABI may pass or return some structs by reference - independent of this. */ -int default_pass_by_reference (struct type *type); +/* Return information about whether TYPE should be passed + (and returned) by reference at the language level. */ +struct language_pass_by_ref_info language_pass_by_reference (struct type *type); /* The default implementation of la_print_typedef. */ void default_print_typedef (struct type *type, struct symbol *new_symbol, struct ui_file *stream); -void default_get_string (struct value *value, gdb_byte **buffer, int *length, - struct type **char_type, const char **charset); +void c_get_string (struct value *value, + gdb::unique_xmalloc_ptr *buffer, + int *length, struct type **char_type, + const char **charset); + +/* The default implementation of la_symbol_name_matcher. Matches with + strncmp_iw. */ +extern bool default_symbol_name_matcher + (const char *symbol_search_name, + const lookup_name_info &lookup_name, + completion_match_result *comp_match_res); + +/* Get LANG's symbol_name_matcher method for LOOKUP_NAME. Returns + default_symbol_name_matcher if not set. LANG is used as a hint; + the function may ignore it depending on the current language and + LOOKUP_NAME. Specifically, if the current language is Ada, this + may return an Ada matcher regardless of LANG. */ +symbol_name_matcher_ftype *get_symbol_name_matcher + (const language_defn *lang, const lookup_name_info &lookup_name); + +/* Save the current language and restore it upon destruction. */ + +class scoped_restore_current_language +{ +public: + + explicit scoped_restore_current_language () + : m_lang (current_language->la_language) + { + } + + ~scoped_restore_current_language () + { + set_language (m_lang); + } + + scoped_restore_current_language (const scoped_restore_current_language &) + = delete; + scoped_restore_current_language &operator= + (const scoped_restore_current_language &) = delete; + +private: -void c_get_string (struct value *value, gdb_byte **buffer, int *length, - struct type **char_type, const char **charset); + enum language m_lang; +}; + +/* If language_mode is language_mode_auto, + then switch current language to the language of SYM + and restore current language upon destruction. + + Else do nothing. */ + +class scoped_switch_to_sym_language_if_auto +{ +public: + + explicit scoped_switch_to_sym_language_if_auto (const struct symbol *sym) + { + if (language_mode == language_mode_auto) + { + m_lang = current_language->la_language; + m_switched = true; + set_language (sym->language ()); + } + else + { + m_switched = false; + /* Assign to m_lang to silence a GCC warning. See + https://gcc.gnu.org/bugzilla/show_bug.cgi?id=80635. */ + m_lang = language_unknown; + } + } + + ~scoped_switch_to_sym_language_if_auto () + { + if (m_switched) + set_language (m_lang); + } + + DISABLE_COPY_AND_ASSIGN (scoped_switch_to_sym_language_if_auto); + +private: + bool m_switched; + enum language m_lang; +}; #endif /* defined (LANGUAGE_H) */