X-Git-Url: http://git.efficios.com/?a=blobdiff_plain;f=gold%2Fscript.h;h=d81391bb95459fa73047dfdfe8ed9fec903f7522;hb=405b757bdf23ea6612e0943bca05297049291612;hp=69906cb66e0d2a6aba0571e6dafbe66e3c799e19;hpb=091244672e9cb571cb7272d491826f85de871ced;p=deliverable%2Fbinutils-gdb.git diff --git a/gold/script.h b/gold/script.h index 69906cb66e..d81391bb95 100644 --- a/gold/script.h +++ b/gold/script.h @@ -1,6 +1,6 @@ // script.h -- handle linker scripts for gold -*- C++ -*- -// Copyright 2006, 2007, 2008 Free Software Foundation, Inc. +// Copyright (C) 2006-2016 Free Software Foundation, Inc. // Written by Ian Lance Taylor . // This file is part of gold. @@ -30,11 +30,12 @@ #ifndef GOLD_SCRIPT_H #define GOLD_SCRIPT_H +#include +#include #include -struct Version_dependency_list; -struct Version_expression_list; -struct Version_tree; +#include "elfcpp.h" +#include "script-sections.h" namespace gold { @@ -43,13 +44,21 @@ class General_options; class Command_line; class Symbol_table; class Layout; +class Mapfile; class Input_argument; +class Input_arguments; class Input_objects; class Input_group; class Input_file; -class Target; +class Output_segment; class Task_token; class Workqueue; +struct Version_dependency_list; +struct Version_expression_list; +struct Version_tree; +struct Version_expression; +class Lazy_demangler; +class Incremental_script_entry; // This class represents an expression in a linker script. @@ -64,9 +73,51 @@ class Expression virtual ~Expression() { } - // Return the value of the expression. + // Return the value of the expression which is not permitted to + // refer to the dot symbol. CHECK_ASSERTIONS is true if we should + // check whether assertions are true. + uint64_t + eval(const Symbol_table*, const Layout*, bool check_assertions); + + // Return the value of an expression which is permitted to refer to + // the dot symbol. DOT_VALUE is the absolute value of the dot + // symbol. DOT_SECTION is the section in which dot is defined; it + // should be NULL if the dot symbol has an absolute value (e.g., is + // defined in a SECTIONS clause outside of any output section + // definition). This sets *RESULT_SECTION to indicate where the + // value is defined. If the value is absolute *RESULT_SECTION will + // be NULL. Note that the returned value is still an absolute + // value; to get a section relative value the caller must subtract + // the section address. If RESULT_ALIGNMENT is not NULL, this sets + // *RESULT_ALIGNMENT to the alignment of the value of that alignment + // is larger than *RESULT_ALIGNMENT; this will only be non-zero if + // this is an ALIGN expression. If IS_SECTION_DOT_ASSIGMENT is true, + // we are evaluating an assignment to dot within an output section, + // and an absolute value should be interpreted as an offset within + // the section. + uint64_t + eval_with_dot(const Symbol_table*, const Layout*, bool check_assertions, + uint64_t dot_value, Output_section* dot_section, + Output_section** result_section, uint64_t* result_alignment, + bool is_section_dot_assignment); + + // Return the value of an expression which may or may not be + // permitted to refer to the dot symbol, depending on + // is_dot_available. If IS_SECTION_DOT_ASSIGMENT is true, + // we are evaluating an assignment to dot within an output section, + // and an absolute value should be interpreted as an offset within + // the section. uint64_t - eval(const Symbol_table*, const Layout*); + eval_maybe_dot(const Symbol_table*, const Layout*, bool check_assertions, + bool is_dot_available, uint64_t dot_value, + Output_section* dot_section, + Output_section** result_section, uint64_t* result_alignment, + elfcpp::STT* type, elfcpp::STV* vis, unsigned char* nonvis, + bool is_section_dot_assignment, bool* is_valid_pointer); + + // Print the expression to the FILE. This is for debugging. + virtual void + print(FILE*) const = 0; protected: struct Expression_eval_info; @@ -90,34 +141,58 @@ class Expression // script. A single Version_script_info object per target is owned by // Script_options. -class Version_script_info { +class Version_script_info +{ public: + // The languages which can be specified in a versionn script. + enum Language + { + LANGUAGE_C, // No demangling. + LANGUAGE_CXX, // C++ demangling. + LANGUAGE_JAVA, // Java demangling. + LANGUAGE_COUNT + }; + + Version_script_info(); + ~Version_script_info(); + // Clear everything. + void + clear(); + + // Finalize the version control information. + void + finalize(); + + // Return whether the information is finalized. + bool + is_finalized() const + { return this->is_finalized_; } + // Return whether any version were defined in the version script. bool empty() const { return this->version_trees_.empty(); } - // Return the version associated with the given symbol name. - // Strings are allocated out of the stringpool given in the - // constructor. Strings are allocated out of the stringpool given - // in the constructor. - const std::string& - get_symbol_version(const char* symbol) const - { return get_symbol_version_helper(symbol, true); } + // If there is a version associated with SYMBOL, return true, and + // set *VERSION to the version, and *IS_GLOBAL to whether the symbol + // should be global. Otherwise, return false. + bool + get_symbol_version(const char* symbol, std::string* version, + bool* is_global) const; - // Return whether this symbol matches the local: section of a - // version script (it doesn't matter which). This test is only - // valid if get_symbol_version() returns the empty string, as we - // don't test that here. + // Return whether this symbol matches the local: section of some + // version. bool symbol_is_local(const char* symbol) const - { return !get_symbol_version_helper(symbol, false).empty(); } + { + bool is_global; + return (this->get_symbol_version(symbol, NULL, &is_global) + && !is_global); + } // Return the names of versions defined in the version script. - // Strings are allocated out of the stringpool given in the - // constructor. std::vector get_versions() const; @@ -138,13 +213,209 @@ class Version_script_info { struct Version_tree* allocate_version_tree(); + // Build the lookup tables after all data have been read. + void + build_lookup_tables(); + + // Give an error if there are any unmatched names in the version + // script. + void + check_unmatched_names(const Symbol_table*) const; + + // Print contents to the FILE. This is for debugging. + void + print(FILE*) const; + + private: + void + print_expression_list(FILE* f, const Version_expression_list*) const; + + bool + get_symbol_version_helper(const char* symbol, + bool check_global, + std::string* pversion) const; + + // Fast lookup information for a given language. + + // We map from exact match strings to Version_tree's. Historically + // version scripts sometimes have the same symbol multiple times, + // which is ambiguous. We warn about that case by storing the + // second Version_tree we see. + struct Version_tree_match + { + Version_tree_match(const Version_tree* r, bool ig, + const Version_expression* e) + : real(r), is_global(ig), expression(e), ambiguous(NULL) + { } + + // The Version_tree that we return. + const Version_tree* real; + // True if this is a global match for the REAL member, false if it + // is a local match. + bool is_global; + // Point back to the Version_expression for which we created this + // match. + const Version_expression* expression; + // If not NULL, another Version_tree that defines the symbol. + const Version_tree* ambiguous; + }; + + // Map from an exact match string to a Version_tree. + + typedef Unordered_map Exact; + + // Fast lookup information for a glob pattern. + struct Glob + { + Glob() + : expression(NULL), version(NULL), is_global(false) + { } + + Glob(const Version_expression* e, const Version_tree* v, bool ig) + : expression(e), version(v), is_global(ig) + { } + + // A pointer to the version expression holding the pattern to + // match and the language to use for demangling the symbol before + // doing the match. + const Version_expression* expression; + // The Version_tree we use if this pattern matches. + const Version_tree* version; + // True if this is a global symbol. + bool is_global; + }; + + typedef std::vector Globs; + + bool + unquote(std::string*) const; + + void + add_exact_match(const std::string&, const Version_tree*, bool is_global, + const Version_expression*, Exact*); + + void + build_expression_list_lookup(const Version_expression_list*, + const Version_tree*, bool); + + const char* + get_name_to_match(const char*, int, + Lazy_demangler*, Lazy_demangler*) const; + + // All the version dependencies we allocate. + std::vector dependency_lists_; + // All the version expressions we allocate. + std::vector expression_lists_; + // The list of versions. + std::vector version_trees_; + // Exact matches for global symbols, by language. + Exact* exact_[LANGUAGE_COUNT]; + // A vector of glob patterns mapping to Version_trees. + Globs globs_; + // The default version to use, if there is one. This is from a + // pattern of "*". + const Version_tree* default_version_; + // True if the default version is global. + bool default_is_global_; + // Whether this has been finalized. + bool is_finalized_; +}; + +// This class manages assignments to symbols. These can appear in +// three different locations in scripts: outside of a SECTIONS clause, +// within a SECTIONS clause, and within an output section definition +// within a SECTIONS clause. This can also appear on the command line +// via the --defsym command line option. + +class Symbol_assignment +{ + public: + Symbol_assignment(const char* name, size_t namelen, bool is_defsym, + Expression* val, bool provide, bool hidden) + : name_(name, namelen), val_(val), is_defsym_(is_defsym), + provide_(provide), hidden_(hidden), sym_(NULL) + { } + + // Add the symbol to the symbol table. + void + add_to_table(Symbol_table*); + + // Finalize the symbol value. + void + finalize(Symbol_table*, const Layout*); + + // Finalize the symbol value when it can refer to the dot symbol. + void + finalize_with_dot(Symbol_table*, const Layout*, uint64_t dot_value, + Output_section* dot_section); + + // Set the symbol value, but only if the value is absolute or relative to + // DOT_SECTION. This is used while processing a SECTIONS clause. + // We assume that dot is an absolute value here. We do not check assertions. + void + set_if_absolute(Symbol_table*, const Layout*, bool is_dot_available, + uint64_t dot_value, Output_section* dot_section); + + const std::string& + name() const + { return this->name_; } + + // Print the assignment to the FILE. This is for debugging. + void + print(FILE*) const; + private: - const std::string& get_symbol_version_helper(const char* symbol, - bool check_global) const; + // Shared by finalize and finalize_with_dot. + void + finalize_maybe_dot(Symbol_table*, const Layout*, bool is_dot_available, + uint64_t dot_value, Output_section* dot_section); - std::vector dependency_lists_; - std::vector expression_lists_; - std::vector version_trees_; + // Sized version of finalize. + template + void + sized_finalize(Symbol_table*, const Layout*, bool is_dot_available, + uint64_t dot_value, Output_section*); + + // Symbol name. + std::string name_; + // Expression to assign to symbol. + Expression* val_; + // True if this symbol is defined by a --defsym, false if it is + // defined in a linker script. + bool is_defsym_; + // Whether the assignment should be provided (only set if there is + // an undefined reference to the symbol. + bool provide_; + // Whether the assignment should be hidden. + bool hidden_; + // The entry in the symbol table. + Symbol* sym_; +}; + +// This class manages assertions in linker scripts. These can appear +// in all the places where a Symbol_assignment can appear. + +class Script_assertion +{ + public: + Script_assertion(Expression* check, const char* message, + size_t messagelen) + : check_(check), message_(message, messagelen) + { } + + // Check the assertion. + void + check(const Symbol_table*, const Layout*); + + // Print the assertion to the FILE. This is for debugging. + void + print(FILE*) const; + + private: + // The expression to check. + Expression* check_; + // The message to issue if the expression fails. + std::string message_; }; // We can read a linker script in two different contexts: when @@ -162,35 +433,62 @@ class Script_options public: Script_options(); - // The entry address. - const char* - entry() const - { return this->entry_.empty() ? NULL : this->entry_.c_str(); } + // Add a symbol to be defined. + void + add_symbol_assignment(const char* name, size_t length, bool is_defsym, + Expression* value, bool provide, bool hidden); - // Set the entry address. + // Look for an assigned symbol. + bool + is_pending_assignment(const char* name); + + // Add a reference to a symbol. void - set_entry(const char* entry, size_t length) - { this->entry_.assign(entry, length); } + add_symbol_reference(const char* name, size_t length); - // Add a symbol to be defined. These are for symbol definitions - // which appear outside of a SECTIONS clause. + // Add an assertion. void - add_symbol_assignment(const char* name, size_t length, Expression* value, - bool provided, bool hidden) - { - this->symbol_assignments_.push_back(Symbol_assignment(name, length, value, - provided, hidden)); - } + add_assertion(Expression* check, const char* message, size_t messagelen); // Define a symbol from the command line. bool define_symbol(const char* definition); + // Create sections required by any linker scripts. + void + create_script_sections(Layout*); + // Add all symbol definitions to the symbol table. void - add_symbols_to_table(Symbol_table*, const Target*); + add_symbols_to_table(Symbol_table*); + + // Used to iterate over symbols which are referenced in expressions + // but not defined. + typedef Unordered_set::const_iterator referenced_const_iterator; + + referenced_const_iterator + referenced_begin() const + { return this->symbol_references_.begin(); } - // Finalize the symbol values. + referenced_const_iterator + referenced_end() const + { return this->symbol_references_.end(); } + + // Return whether a symbol is referenced but not defined. + bool + is_referenced(const std::string& name) const + { + return (this->symbol_references_.find(name) + != this->symbol_references_.end()); + } + + // Return whether there are any symbols which were referenced but + // not defined. + bool + any_unreferenced() const + { return !this->symbol_references_.empty(); } + + // Finalize the symbol values. Also check assertions. void finalize_symbols(Symbol_table*, const Layout*); @@ -198,63 +496,85 @@ class Script_options // else has a pointer to this object. Version_script_info* version_script_info() - { return &version_script_info_; } + { return &this->version_script_info_; } - private: - // We keep a list of symbol assignments. - struct Symbol_assignment - { - // Symbol name. - std::string name; - // Expression to assign to symbol. - Expression* value; - // Whether the assignment should be provided (only set if there is - // an undefined reference to the symbol. - bool provide; - // Whether the assignment should be hidden. - bool hidden; - // The entry in the symbol table. - Symbol* sym; - - Symbol_assignment(const char* namea, size_t lengtha, Expression* valuea, - bool providea, bool hiddena) - : name(namea, lengtha), value(valuea), provide(providea), - hidden(hiddena), sym(NULL) - { } - }; + const Version_script_info* + version_script_info() const + { return &this->version_script_info_; } - typedef std::vector Symbol_assignments; + // A SECTIONS clause parsed from a linker script. Everything else + // has a pointer to this object. + Script_sections* + script_sections() + { return &this->script_sections_; } - template + const Script_sections* + script_sections() const + { return &this->script_sections_; } + + // Whether we saw a SECTIONS clause. + bool + saw_sections_clause() const + { return this->script_sections_.saw_sections_clause(); } + + // Whether we saw a PHDRS clause. + bool + saw_phdrs_clause() const + { return this->script_sections_.saw_phdrs_clause(); } + + // Set section addresses using a SECTIONS clause. Return the + // segment which should hold the file header and segment headers; + // this may return NULL, in which case the headers are not in a + // loadable segment. + Output_segment* + set_section_addresses(Symbol_table*, Layout*); + + // Print the script to the FILE. This is for debugging. void - sized_finalize_symbols(Symbol_table*, const Layout*); + print(FILE*) const; + + private: + // We keep a list of symbol assignments which occur outside of a + // SECTIONS clause. + typedef std::vector Symbol_assignments; + + // We keep a list of all assertions whcih occur outside of a + // SECTIONS clause. + typedef std::vector Assertions; // The entry address. This will be empty if not set. std::string entry_; // Symbols to set. Symbol_assignments symbol_assignments_; + // Symbols defined in an expression, for faster lookup. + Unordered_set symbol_definitions_; + // Symbols referenced in an expression. + Unordered_set symbol_references_; + // Assertions to check. + Assertions assertions_; // Version information parsed from a version script. Version_script_info version_script_info_; + // Information from any SECTIONS clauses. + Script_sections script_sections_; }; // FILE was found as an argument on the command line, but was not -// recognized as an ELF file. Try to read it as a script. We've -// already read BYTES of data into P. Return true if the file was -// handled. This has to handle /usr/lib/libc.so on a GNU/Linux -// system. +// recognized as an ELF file. Try to read it as a script. Return +// true if the file was handled. This has to handle /usr/lib/libc.so +// on a GNU/Linux system. *USED_NEXT_BLOCKER is set to indicate +// whether the function took over NEXT_BLOCKER. bool -read_input_script(Workqueue*, const General_options&, Symbol_table*, Layout*, - Dirsearch*, Input_objects*, Input_group*, - const Input_argument*, Input_file*, const unsigned char* p, - off_t bytes, Task_token* this_blocker, - Task_token* next_blocker); +read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int, + Input_objects*, Mapfile*, Input_group*, + const Input_argument*, Input_file*, + Task_token* next_blocker, bool* used_next_blocker); // FILE was found as an argument to --script (-T). // Read it as a script, and execute its contents immediately. bool -read_commandline_script(const char* filename, Command_line*); +read_commandline_script(const char* filename, Command_line* cmdline); // FILE was found as an argument to --version-script. Read it as a // version script, and store its contents in @@ -263,6 +583,13 @@ read_commandline_script(const char* filename, Command_line*); bool read_version_script(const char* filename, Command_line* cmdline); +// FILENAME was found as an argument to --dynamic-list. Read it as a +// version script (actually, a versym_node from a version script), and +// store its contents in DYNAMIC_LIST. + +bool +read_dynamic_list(const char* filename, Command_line* cmdline, + Script_options* dynamic_list); } // End namespace gold.