drm: Use const data when creating blob properties
authorThierry Reding <treding@nvidia.com>
Tue, 13 May 2014 09:38:36 +0000 (11:38 +0200)
committerThierry Reding <treding@nvidia.com>
Thu, 13 Nov 2014 09:43:49 +0000 (10:43 +0100)
commit12e6cecd55e541d3e8110f7dfbb6a601e81733ff
treeb37309d828e2527a487881a9ec8d92e84913ce9f
parentecbbe59bbb1cd2973e031c5b6ba28653d66a17de
drm: Use const data when creating blob properties

Creating a blob property will always copy the input data so the data
that is passed in can be const.

Signed-off-by: Thierry Reding <treding@nvidia.com>
drivers/gpu/drm/drm_crtc.c
drivers/gpu/drm/i915/intel_dp_mst.c
include/drm/drm_crtc.h
include/drm/drm_dp_mst_helper.h
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