+/* Get the component value (offset by OFFSET bytes) of a struct or
+ union WHOLE. Component's type is TYPE. */
+
+struct value *
+value_from_component (struct value *whole, struct type *type, LONGEST offset)
+{
+ struct value *v;
+
+ if (VALUE_LVAL (whole) == lval_memory && value_lazy (whole))
+ v = allocate_value_lazy (type);
+ else
+ {
+ v = allocate_value (type);
+ value_contents_copy (v, value_embedded_offset (v),
+ whole, value_embedded_offset (whole) + offset,
+ type_length_units (type));
+ }
+ v->offset = value_offset (whole) + offset + value_embedded_offset (whole);
+ set_value_component_location (v, whole);
+ VALUE_REGNUM (v) = VALUE_REGNUM (whole);
+ VALUE_FRAME_ID (v) = VALUE_FRAME_ID (whole);
+
+ return v;
+}
+