+/*
+ * A system can have three types of NUMA topology:
+ * NUMA_DIRECT: all nodes are directly connected, or not a NUMA system
+ * NUMA_GLUELESS_MESH: some nodes reachable through intermediary nodes
+ * NUMA_BACKPLANE: nodes can reach other nodes through a backplane
+ *
+ * The difference between a glueless mesh topology and a backplane
+ * topology lies in whether communication between not directly
+ * connected nodes goes through intermediary nodes (where programs
+ * could run), or through backplane controllers. This affects
+ * placement of programs.
+ *
+ * The type of topology can be discerned with the following tests:
+ * - If the maximum distance between any nodes is 1 hop, the system
+ * is directly connected.
+ * - If for two nodes A and B, located N > 1 hops away from each other,
+ * there is an intermediary node C, which is < N hops away from both
+ * nodes A and B, the system is a glueless mesh.
+ */
+static void init_numa_topology_type(void)
+{
+ int a, b, c, n;
+
+ n = sched_max_numa_distance;
+
+ if (n <= 1)
+ sched_numa_topology_type = NUMA_DIRECT;
+
+ for_each_online_node(a) {
+ for_each_online_node(b) {
+ /* Find two nodes furthest removed from each other. */
+ if (node_distance(a, b) < n)
+ continue;
+
+ /* Is there an intermediary node between a and b? */
+ for_each_online_node(c) {
+ if (node_distance(a, c) < n &&
+ node_distance(b, c) < n) {
+ sched_numa_topology_type =
+ NUMA_GLUELESS_MESH;
+ return;
+ }
+ }
+
+ sched_numa_topology_type = NUMA_BACKPLANE;
+ return;
+ }
+ }
+}
+