const char *name,
struct obstack *obstack)
{
- if (gsymbol->language == language_ada)
+ if (gsymbol->language () == language_ada)
{
if (name == NULL)
{
const char *
symbol_get_demangled_name (const struct general_symbol_info *gsymbol)
{
- if (gsymbol->language == language_ada)
+ if (gsymbol->language () == language_ada)
{
if (!gsymbol->ada_mangled)
return NULL;
enum language language,
struct obstack *obstack)
{
- gsymbol->language = language;
- if (gsymbol->language == language_cplus
- || gsymbol->language == language_d
- || gsymbol->language == language_go
- || gsymbol->language == language_objc
- || gsymbol->language == language_fortran)
+ gsymbol->m_language = language;
+ if (language == language_cplus
+ || language == language_d
+ || language == language_go
+ || language == language_objc
+ || language == language_fortran)
{
symbol_set_demangled_name (gsymbol, NULL, obstack);
}
- else if (gsymbol->language == language_ada)
+ else if (language == language_ada)
{
gdb_assert (gsymbol->ada_mangled == 0);
gsymbol->language_specific.obstack = obstack;
char *demangled = NULL;
int i;
- if (gsymbol->language == language_unknown)
- gsymbol->language = language_auto;
+ if (gsymbol->language () == language_unknown)
+ gsymbol->m_language = language_auto;
- if (gsymbol->language != language_auto)
+ if (gsymbol->language () != language_auto)
{
- const struct language_defn *lang = language_def (gsymbol->language);
+ const struct language_defn *lang = language_def (gsymbol->language ());
language_sniff_from_mangled_name (lang, mangled, &demangled);
return demangled;
if (language_sniff_from_mangled_name (lang, mangled, &demangled))
{
- gsymbol->language = l;
+ gsymbol->m_language = l;
return demangled;
}
}
{
struct demangled_name_entry **slot;
- if (gsymbol->language == language_ada)
+ if (gsymbol->language () == language_ada)
{
/* In Ada, we do the symbol lookups using the mangled name, so
we can save some space by not storing the demangled name. */
if (*slot == NULL
/* A C version of the symbol may have already snuck into the table.
This happens to, e.g., main.init (__go_init_main). Cope. */
- || (gsymbol->language == language_go && (*slot)->demangled == nullptr))
+ || (gsymbol->language () == language_go && (*slot)->demangled == nullptr))
{
/* A 0-terminated copy of the linkage name. Callers must set COPY_NAME
to true if the string might not be nullterminated. We have to make
(gdb::string_view (mangled_ptr, linkage_name.length ()));
}
(*slot)->demangled = std::move (demangled_name);
- (*slot)->language = gsymbol->language;
+ (*slot)->language = gsymbol->language ();
}
- else if (gsymbol->language == language_unknown
- || gsymbol->language == language_auto)
- gsymbol->language = (*slot)->language;
+ else if (gsymbol->language () == language_unknown
+ || gsymbol->language () == language_auto)
+ gsymbol->m_language = (*slot)->language;
gsymbol->name = (*slot)->mangled.data ();
if ((*slot)->demangled != nullptr)
const char *
general_symbol_info::natural_name () const
{
- switch (language)
+ switch (language ())
{
case language_cplus:
case language_d:
{
const char *dem_name = NULL;
- switch (language)
+ switch (language ())
{
case language_cplus:
case language_d:
const char *
general_symbol_info::search_name () const
{
- if (language == language_ada)
+ if (language () == language_ada)
return name;
else
return natural_name ();
const lookup_name_info &name)
{
symbol_name_matcher_ftype *name_match
- = get_symbol_name_matcher (language_def (gsymbol->language), name);
+ = get_symbol_name_matcher (language_def (gsymbol->language ()), name);
return name_match (gsymbol->search_name (), name, NULL);
}
if (!SYMBOL_MATCHES_SEARCH_NAME (sym, lookup_name))
return 0;
- if (!symbol_matches_domain (SYMBOL_LANGUAGE (sym),
- slot_domain, domain))
+ if (!symbol_matches_domain (sym->language (), slot_domain, domain))
return 0;
}
}
ALL_BLOCK_SYMBOLS_WITH_NAME (block, name, iter, sym)
{
- if (symbol_matches_domain (SYMBOL_LANGUAGE (sym),
- SYMBOL_DOMAIN (sym), domain))
+ if (symbol_matches_domain (sym->language (), SYMBOL_DOMAIN (sym), domain))
{
struct block_symbol block_sym = {sym, block};
const lookup_name_info &lookup_name,
const char *text, const char *word)
{
- completion_list_add_name (tracker, SYMBOL_LANGUAGE (sym),
+ completion_list_add_name (tracker, sym->language (),
sym->natural_name (),
lookup_name, text, word);
}
const lookup_name_info &lookup_name,
const char *text, const char *word)
{
- completion_list_add_name (tracker, MSYMBOL_LANGUAGE (sym),
+ completion_list_add_name (tracker, sym->language (),
sym->natural_name (),
lookup_name, text, word);
}
if (c == TYPE_CODE_UNION || c == TYPE_CODE_STRUCT)
for (j = TYPE_N_BASECLASSES (t); j < TYPE_NFIELDS (t); j++)
if (TYPE_FIELD_NAME (t, j))
- completion_list_add_name (tracker, SYMBOL_LANGUAGE (sym),
+ completion_list_add_name (tracker, sym->language (),
TYPE_FIELD_NAME (t, j),
lookup_name, text, word);
}