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[deliverable/binutils-gdb.git] / sim / bfin / gui.c
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1/* Blackfin GUI (SDL) helper code
2
88b9d363 3 Copyright (C) 2010-2022 Free Software Foundation, Inc.
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4 Contributed by Analog Devices, Inc.
5
6 This file is part of simulators.
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
20
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21/* This must come before any other includes. */
22#include "defs.h"
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23
24#ifdef HAVE_SDL
25# include <SDL.h>
26#endif
27#ifdef HAVE_DLFCN_H
28# include <dlfcn.h>
29#endif
30
31#include "libiberty.h"
32#include "gui.h"
33
34#ifdef HAVE_SDL
35
36static struct {
37 void *handle;
38 int (*Init) (Uint32 flags);
39 void (*Quit) (void);
40 SDL_Surface *(*SetVideoMode) (int width, int height, int bpp, Uint32 flags);
41 void (*WM_SetCaption) (const char *title, const char *icon);
42 int (*ShowCursor) (int toggle);
43 int (*LockSurface) (SDL_Surface *surface);
44 void (*UnlockSurface) (SDL_Surface *surface);
45 void (*GetRGB) (Uint32 pixel, const SDL_PixelFormat * const fmt, Uint8 *r, Uint8 *g, Uint8 *b);
46 Uint32 (*MapRGB) (const SDL_PixelFormat * const format, const Uint8 r, const Uint8 g, const Uint8 b);
47 void (*UpdateRect) (SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
48} sdl;
49
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50static const char * const sdl_syms[] =
51{
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52 "SDL_Init",
53 "SDL_Quit",
54 "SDL_SetVideoMode",
55 "SDL_WM_SetCaption",
56 "SDL_ShowCursor",
57 "SDL_LockSurface",
58 "SDL_UnlockSurface",
59 "SDL_GetRGB",
60 "SDL_MapRGB",
61 "SDL_UpdateRect",
62};
63
64struct gui_state {
65 SDL_Surface *screen;
66 const SDL_PixelFormat *format;
67 int throttle, throttle_limit;
68 enum gui_color color;
69 int curr_line;
70};
71
72/* Load the SDL lib on the fly to avoid hard linking against it. */
73static int
74bfin_gui_sdl_setup (void)
75{
76 int i;
77 uintptr_t **funcs;
78
79 if (sdl.handle)
80 return 0;
81
82 sdl.handle = dlopen ("libSDL-1.2.so.0", RTLD_LAZY);
83 if (sdl.handle == NULL)
84 return -1;
85
86 funcs = (void *) &sdl.Init;
87 for (i = 0; i < ARRAY_SIZE (sdl_syms); ++i)
88 {
89 funcs[i] = dlsym (sdl.handle, sdl_syms[i]);
90 if (funcs[i] == NULL)
91 {
92 dlclose (sdl.handle);
93 sdl.handle = NULL;
94 return -1;
95 }
96 }
97
98 return 0;
99}
100
101static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color);
102
103void *
104bfin_gui_setup (void *state, int enabled, int width, int height,
105 enum gui_color color)
106{
107 if (bfin_gui_sdl_setup ())
108 return NULL;
109
110 /* Create an SDL window if enabled and we don't have one yet. */
111 if (enabled && !state)
112 {
113 struct gui_state *gui = xmalloc (sizeof (*gui));
114 if (!gui)
115 return NULL;
116
117 if (sdl.Init (SDL_INIT_VIDEO))
118 goto error;
119
120 gui->color = color;
121 gui->format = bfin_gui_color_format (gui->color);
122 gui->screen = sdl.SetVideoMode (width, height, 32,
123 SDL_ANYFORMAT|SDL_HWSURFACE);
124 if (!gui->screen)
125 {
126 sdl.Quit();
127 goto error;
128 }
129
130 sdl.WM_SetCaption ("GDB Blackfin Simulator", NULL);
131 sdl.ShowCursor (0);
132 gui->curr_line = 0;
133 gui->throttle = 0;
134 gui->throttle_limit = 0xf; /* XXX: let people control this ? */
135 return gui;
136
137 error:
138 free (gui);
139 return NULL;
140 }
141
142 /* Else break down a window if disabled and we had one. */
143 else if (!enabled && state)
144 {
145 sdl.Quit();
146 free (state);
147 return NULL;
148 }
149
150 /* Retain existing state, whatever that may be. */
151 return state;
152}
153
154static int
155SDL_ConvertBlitLineFrom (const Uint8 *src, const SDL_PixelFormat * const format,
156 SDL_Surface *dst, int dsty)
157{
158 Uint8 r, g, b;
159 Uint32 *pixels;
160 unsigned i, j;
161
162 if (SDL_MUSTLOCK (dst))
163 if (sdl.LockSurface (dst))
164 return 1;
165
166 pixels = dst->pixels;
167 pixels += (dsty * dst->pitch / 4);
168
169 for (i = 0; i < dst->w; ++i)
170 {
171 /* Exract the packed source pixel; RGB or BGR. */
172 Uint32 pix = 0;
173 for (j = 0; j < format->BytesPerPixel; ++j)
174 if (format->Rshift)
175 pix = (pix << 8) | src[j];
176 else
177 pix = pix | ((Uint32)src[j] << (j * 8));
178
179 /* Unpack the source pixel into its components. */
180 sdl.GetRGB (pix, format, &r, &g, &b);
181 /* Translate into the screen pixel format. */
182 *pixels++ = sdl.MapRGB (dst->format, r, g, b);
183
184 src += format->BytesPerPixel;
185 }
186
187 if (SDL_MUSTLOCK (dst))
188 sdl.UnlockSurface (dst);
189
190 sdl.UpdateRect (dst, 0, dsty, dst->w, 1);
191
192 return 0;
193}
194
195unsigned
196bfin_gui_update (void *state, const void *source, unsigned nr_bytes)
197{
198 struct gui_state *gui = state;
199 int ret;
200
201 if (!gui)
202 return 0;
203
204 /* XXX: Make this an option ? */
205 gui->throttle = (gui->throttle + 1) & gui->throttle_limit;
206 if (gui->throttle)
207 return 0;
208
209 ret = SDL_ConvertBlitLineFrom (source, gui->format, gui->screen,
210 gui->curr_line);
211 if (ret)
212 return 0;
213
214 gui->curr_line = (gui->curr_line + 1) % gui->screen->h;
215
216 return nr_bytes;
217}
218
219#define FMASK(cnt, shift) (((1 << (cnt)) - 1) << (shift))
220#define _FORMAT(bpp, rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
221 NULL, bpp, (bpp)/8, 8-(rcnt), 8-(gcnt), 8-(bcnt), 8-(acnt), rsh, gsh, bsh, ash, \
222 FMASK (rcnt, rsh), FMASK (gcnt, gsh), FMASK (bcnt, bsh), FMASK (acnt, ash),
223#define FORMAT(rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash) \
224 _FORMAT(((((rcnt) + (gcnt) + (bcnt) + (acnt)) + 7) / 8) * 8, \
225 rcnt, gcnt, bcnt, acnt, rsh, gsh, bsh, ash)
226
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227static const SDL_PixelFormat sdl_rgb_565 =
228{
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229 FORMAT (5, 6, 5, 0, 11, 5, 0, 0)
230};
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231static const SDL_PixelFormat sdl_bgr_565 =
232{
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233 FORMAT (5, 6, 5, 0, 0, 5, 11, 0)
234};
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235static const SDL_PixelFormat sdl_rgb_888 =
236{
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237 FORMAT (8, 8, 8, 0, 16, 8, 0, 0)
238};
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239static const SDL_PixelFormat sdl_bgr_888 =
240{
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241 FORMAT (8, 8, 8, 0, 0, 8, 16, 0)
242};
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243static const SDL_PixelFormat sdl_rgba_8888 =
244{
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245 FORMAT (8, 8, 8, 8, 24, 16, 8, 0)
246};
247
248static const struct {
249 const char *name;
250 const SDL_PixelFormat *format;
251 enum gui_color color;
252} color_spaces[] = {
253 { "rgb565", &sdl_rgb_565, GUI_COLOR_RGB_565, },
254 { "bgr565", &sdl_bgr_565, GUI_COLOR_BGR_565, },
255 { "rgb888", &sdl_rgb_888, GUI_COLOR_RGB_888, },
256 { "bgr888", &sdl_bgr_888, GUI_COLOR_BGR_888, },
257 { "rgba8888", &sdl_rgba_8888, GUI_COLOR_RGBA_8888, },
258};
259
260enum gui_color bfin_gui_color (const char *color)
261{
262 int i;
263
264 if (!color)
265 goto def;
266
267 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
268 if (!strcmp (color, color_spaces[i].name))
269 return color_spaces[i].color;
270
271 /* Pick a random default. */
272 def:
273 return GUI_COLOR_RGB_888;
274}
275
276static const SDL_PixelFormat *bfin_gui_color_format (enum gui_color color)
277{
278 int i;
279
280 for (i = 0; i < ARRAY_SIZE (color_spaces); ++i)
281 if (color == color_spaces[i].color)
282 return color_spaces[i].format;
283
284 return NULL;
285}
286
287int bfin_gui_color_depth (enum gui_color color)
288{
289 const SDL_PixelFormat *format = bfin_gui_color_format (color);
290 return format ? format->BitsPerPixel : 0;
291}
292
293#endif
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