UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
[deliverable/linux.git] / drivers / gpu / drm / i915 / i915_gem_tiling.c
1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 #include <linux/string.h>
29 #include <linux/bitops.h>
30 #include <drm/drmP.h>
31 #include <drm/i915_drm.h>
32 #include "i915_drv.h"
33
34 /** @file i915_gem_tiling.c
35 *
36 * Support for managing tiling state of buffer objects.
37 *
38 * The idea behind tiling is to increase cache hit rates by rearranging
39 * pixel data so that a group of pixel accesses are in the same cacheline.
40 * Performance improvement from doing this on the back/depth buffer are on
41 * the order of 30%.
42 *
43 * Intel architectures make this somewhat more complicated, though, by
44 * adjustments made to addressing of data when the memory is in interleaved
45 * mode (matched pairs of DIMMS) to improve memory bandwidth.
46 * For interleaved memory, the CPU sends every sequential 64 bytes
47 * to an alternate memory channel so it can get the bandwidth from both.
48 *
49 * The GPU also rearranges its accesses for increased bandwidth to interleaved
50 * memory, and it matches what the CPU does for non-tiled. However, when tiled
51 * it does it a little differently, since one walks addresses not just in the
52 * X direction but also Y. So, along with alternating channels when bit
53 * 6 of the address flips, it also alternates when other bits flip -- Bits 9
54 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55 * are common to both the 915 and 965-class hardware.
56 *
57 * The CPU also sometimes XORs in higher bits as well, to improve
58 * bandwidth doing strided access like we do so frequently in graphics. This
59 * is called "Channel XOR Randomization" in the MCH documentation. The result
60 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61 * decode.
62 *
63 * All of this bit 6 XORing has an effect on our memory management,
64 * as we need to make sure that the 3d driver can correctly address object
65 * contents.
66 *
67 * If we don't have interleaved memory, all tiling is safe and no swizzling is
68 * required.
69 *
70 * When bit 17 is XORed in, we simply refuse to tile at all. Bit
71 * 17 is not just a page offset, so as we page an objet out and back in,
72 * individual pages in it will have different bit 17 addresses, resulting in
73 * each 64 bytes being swapped with its neighbor!
74 *
75 * Otherwise, if interleaved, we have to tell the 3d driver what the address
76 * swizzling it needs to do is, since it's writing with the CPU to the pages
77 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80 * to match what the GPU expects.
81 */
82
83 /**
84 * Detects bit 6 swizzling of address lookup between IGD access and CPU
85 * access through main memory.
86 */
87 void
88 i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
89 {
90 drm_i915_private_t *dev_priv = dev->dev_private;
91 uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92 uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
93
94 if (INTEL_INFO(dev)->gen >= 6) {
95 uint32_t dimm_c0, dimm_c1;
96 dimm_c0 = I915_READ(MAD_DIMM_C0);
97 dimm_c1 = I915_READ(MAD_DIMM_C1);
98 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
99 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
100 /* Enable swizzling when the channels are populated with
101 * identically sized dimms. We don't need to check the 3rd
102 * channel because no cpu with gpu attached ships in that
103 * configuration. Also, swizzling only makes sense for 2
104 * channels anyway. */
105 if (dimm_c0 == dimm_c1) {
106 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
107 swizzle_y = I915_BIT_6_SWIZZLE_9;
108 } else {
109 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
110 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
111 }
112 } else if (IS_GEN5(dev)) {
113 /* On Ironlake whatever DRAM config, GPU always do
114 * same swizzling setup.
115 */
116 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
117 swizzle_y = I915_BIT_6_SWIZZLE_9;
118 } else if (IS_GEN2(dev)) {
119 /* As far as we know, the 865 doesn't have these bit 6
120 * swizzling issues.
121 */
122 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
123 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
124 } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
125 uint32_t dcc;
126
127 /* On 9xx chipsets, channel interleave by the CPU is
128 * determined by DCC. For single-channel, neither the CPU
129 * nor the GPU do swizzling. For dual channel interleaved,
130 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
131 * 9 for Y tiled. The CPU's interleave is independent, and
132 * can be based on either bit 11 (haven't seen this yet) or
133 * bit 17 (common).
134 */
135 dcc = I915_READ(DCC);
136 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
137 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
138 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
139 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
140 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
141 break;
142 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
143 if (dcc & DCC_CHANNEL_XOR_DISABLE) {
144 /* This is the base swizzling by the GPU for
145 * tiled buffers.
146 */
147 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
148 swizzle_y = I915_BIT_6_SWIZZLE_9;
149 } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
150 /* Bit 11 swizzling by the CPU in addition. */
151 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
152 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
153 } else {
154 /* Bit 17 swizzling by the CPU in addition. */
155 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
156 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
157 }
158 break;
159 }
160 if (dcc == 0xffffffff) {
161 DRM_ERROR("Couldn't read from MCHBAR. "
162 "Disabling tiling.\n");
163 swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
164 swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
165 }
166 } else {
167 /* The 965, G33, and newer, have a very flexible memory
168 * configuration. It will enable dual-channel mode
169 * (interleaving) on as much memory as it can, and the GPU
170 * will additionally sometimes enable different bit 6
171 * swizzling for tiled objects from the CPU.
172 *
173 * Here's what I found on the G965:
174 * slot fill memory size swizzling
175 * 0A 0B 1A 1B 1-ch 2-ch
176 * 512 0 0 0 512 0 O
177 * 512 0 512 0 16 1008 X
178 * 512 0 0 512 16 1008 X
179 * 0 512 0 512 16 1008 X
180 * 1024 1024 1024 0 2048 1024 O
181 *
182 * We could probably detect this based on either the DRB
183 * matching, which was the case for the swizzling required in
184 * the table above, or from the 1-ch value being less than
185 * the minimum size of a rank.
186 */
187 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
188 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
189 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
190 } else {
191 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
192 swizzle_y = I915_BIT_6_SWIZZLE_9;
193 }
194 }
195
196 dev_priv->mm.bit_6_swizzle_x = swizzle_x;
197 dev_priv->mm.bit_6_swizzle_y = swizzle_y;
198 }
199
200 /* Check pitch constriants for all chips & tiling formats */
201 static bool
202 i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
203 {
204 int tile_width;
205
206 /* Linear is always fine */
207 if (tiling_mode == I915_TILING_NONE)
208 return true;
209
210 if (IS_GEN2(dev) ||
211 (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
212 tile_width = 128;
213 else
214 tile_width = 512;
215
216 /* check maximum stride & object size */
217 if (INTEL_INFO(dev)->gen >= 4) {
218 /* i965 stores the end address of the gtt mapping in the fence
219 * reg, so dont bother to check the size */
220 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
221 return false;
222 } else {
223 if (stride > 8192)
224 return false;
225
226 if (IS_GEN3(dev)) {
227 if (size > I830_FENCE_MAX_SIZE_VAL << 20)
228 return false;
229 } else {
230 if (size > I830_FENCE_MAX_SIZE_VAL << 19)
231 return false;
232 }
233 }
234
235 /* 965+ just needs multiples of tile width */
236 if (INTEL_INFO(dev)->gen >= 4) {
237 if (stride & (tile_width - 1))
238 return false;
239 return true;
240 }
241
242 /* Pre-965 needs power of two tile widths */
243 if (stride < tile_width)
244 return false;
245
246 if (stride & (stride - 1))
247 return false;
248
249 return true;
250 }
251
252 /* Is the current GTT allocation valid for the change in tiling? */
253 static bool
254 i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
255 {
256 u32 size;
257
258 if (tiling_mode == I915_TILING_NONE)
259 return true;
260
261 if (INTEL_INFO(obj->base.dev)->gen >= 4)
262 return true;
263
264 if (INTEL_INFO(obj->base.dev)->gen == 3) {
265 if (obj->gtt_offset & ~I915_FENCE_START_MASK)
266 return false;
267 } else {
268 if (obj->gtt_offset & ~I830_FENCE_START_MASK)
269 return false;
270 }
271
272 /*
273 * Previous chips need to be aligned to the size of the smallest
274 * fence register that can contain the object.
275 */
276 if (INTEL_INFO(obj->base.dev)->gen == 3)
277 size = 1024*1024;
278 else
279 size = 512*1024;
280
281 while (size < obj->base.size)
282 size <<= 1;
283
284 if (obj->gtt_space->size != size)
285 return false;
286
287 if (obj->gtt_offset & (size - 1))
288 return false;
289
290 return true;
291 }
292
293 /**
294 * Sets the tiling mode of an object, returning the required swizzling of
295 * bit 6 of addresses in the object.
296 */
297 int
298 i915_gem_set_tiling(struct drm_device *dev, void *data,
299 struct drm_file *file)
300 {
301 struct drm_i915_gem_set_tiling *args = data;
302 drm_i915_private_t *dev_priv = dev->dev_private;
303 struct drm_i915_gem_object *obj;
304 int ret = 0;
305
306 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
307 if (&obj->base == NULL)
308 return -ENOENT;
309
310 if (!i915_tiling_ok(dev,
311 args->stride, obj->base.size, args->tiling_mode)) {
312 drm_gem_object_unreference_unlocked(&obj->base);
313 return -EINVAL;
314 }
315
316 if (obj->pin_count) {
317 drm_gem_object_unreference_unlocked(&obj->base);
318 return -EBUSY;
319 }
320
321 if (args->tiling_mode == I915_TILING_NONE) {
322 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
323 args->stride = 0;
324 } else {
325 if (args->tiling_mode == I915_TILING_X)
326 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
327 else
328 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
329
330 /* Hide bit 17 swizzling from the user. This prevents old Mesa
331 * from aborting the application on sw fallbacks to bit 17,
332 * and we use the pread/pwrite bit17 paths to swizzle for it.
333 * If there was a user that was relying on the swizzle
334 * information for drm_intel_bo_map()ed reads/writes this would
335 * break it, but we don't have any of those.
336 */
337 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
338 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
339 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
340 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
341
342 /* If we can't handle the swizzling, make it untiled. */
343 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
344 args->tiling_mode = I915_TILING_NONE;
345 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
346 args->stride = 0;
347 }
348 }
349
350 mutex_lock(&dev->struct_mutex);
351 if (args->tiling_mode != obj->tiling_mode ||
352 args->stride != obj->stride) {
353 /* We need to rebind the object if its current allocation
354 * no longer meets the alignment restrictions for its new
355 * tiling mode. Otherwise we can just leave it alone, but
356 * need to ensure that any fence register is updated before
357 * the next fenced (either through the GTT or by the BLT unit
358 * on older GPUs) access.
359 *
360 * After updating the tiling parameters, we then flag whether
361 * we need to update an associated fence register. Note this
362 * has to also include the unfenced register the GPU uses
363 * whilst executing a fenced command for an untiled object.
364 */
365
366 obj->map_and_fenceable =
367 obj->gtt_space == NULL ||
368 (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
369 i915_gem_object_fence_ok(obj, args->tiling_mode));
370
371 /* Rebind if we need a change of alignment */
372 if (!obj->map_and_fenceable) {
373 u32 unfenced_alignment =
374 i915_gem_get_unfenced_gtt_alignment(dev,
375 obj->base.size,
376 args->tiling_mode);
377 if (obj->gtt_offset & (unfenced_alignment - 1))
378 ret = i915_gem_object_unbind(obj);
379 }
380
381 if (ret == 0) {
382 obj->fence_dirty =
383 obj->fenced_gpu_access ||
384 obj->fence_reg != I915_FENCE_REG_NONE;
385
386 obj->tiling_mode = args->tiling_mode;
387 obj->stride = args->stride;
388
389 /* Force the fence to be reacquired for GTT access */
390 i915_gem_release_mmap(obj);
391 }
392 }
393 /* we have to maintain this existing ABI... */
394 args->stride = obj->stride;
395 args->tiling_mode = obj->tiling_mode;
396 drm_gem_object_unreference(&obj->base);
397 mutex_unlock(&dev->struct_mutex);
398
399 return ret;
400 }
401
402 /**
403 * Returns the current tiling mode and required bit 6 swizzling for the object.
404 */
405 int
406 i915_gem_get_tiling(struct drm_device *dev, void *data,
407 struct drm_file *file)
408 {
409 struct drm_i915_gem_get_tiling *args = data;
410 drm_i915_private_t *dev_priv = dev->dev_private;
411 struct drm_i915_gem_object *obj;
412
413 obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
414 if (&obj->base == NULL)
415 return -ENOENT;
416
417 mutex_lock(&dev->struct_mutex);
418
419 args->tiling_mode = obj->tiling_mode;
420 switch (obj->tiling_mode) {
421 case I915_TILING_X:
422 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
423 break;
424 case I915_TILING_Y:
425 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
426 break;
427 case I915_TILING_NONE:
428 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
429 break;
430 default:
431 DRM_ERROR("unknown tiling mode\n");
432 }
433
434 /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
435 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
436 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
437 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
438 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
439
440 drm_gem_object_unreference(&obj->base);
441 mutex_unlock(&dev->struct_mutex);
442
443 return 0;
444 }
445
446 /**
447 * Swap every 64 bytes of this page around, to account for it having a new
448 * bit 17 of its physical address and therefore being interpreted differently
449 * by the GPU.
450 */
451 static void
452 i915_gem_swizzle_page(struct page *page)
453 {
454 char temp[64];
455 char *vaddr;
456 int i;
457
458 vaddr = kmap(page);
459
460 for (i = 0; i < PAGE_SIZE; i += 128) {
461 memcpy(temp, &vaddr[i], 64);
462 memcpy(&vaddr[i], &vaddr[i + 64], 64);
463 memcpy(&vaddr[i + 64], temp, 64);
464 }
465
466 kunmap(page);
467 }
468
469 void
470 i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
471 {
472 int page_count = obj->base.size >> PAGE_SHIFT;
473 int i;
474
475 if (obj->bit_17 == NULL)
476 return;
477
478 for (i = 0; i < page_count; i++) {
479 char new_bit_17 = page_to_phys(obj->pages[i]) >> 17;
480 if ((new_bit_17 & 0x1) !=
481 (test_bit(i, obj->bit_17) != 0)) {
482 i915_gem_swizzle_page(obj->pages[i]);
483 set_page_dirty(obj->pages[i]);
484 }
485 }
486 }
487
488 void
489 i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
490 {
491 int page_count = obj->base.size >> PAGE_SHIFT;
492 int i;
493
494 if (obj->bit_17 == NULL) {
495 obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
496 sizeof(long), GFP_KERNEL);
497 if (obj->bit_17 == NULL) {
498 DRM_ERROR("Failed to allocate memory for bit 17 "
499 "record\n");
500 return;
501 }
502 }
503
504 for (i = 0; i < page_count; i++) {
505 if (page_to_phys(obj->pages[i]) & (1 << 17))
506 __set_bit(i, obj->bit_17);
507 else
508 __clear_bit(i, obj->bit_17);
509 }
510 }
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