gdb: fix vfork with multiple threads
[deliverable/binutils-gdb.git] / gdb / inline-frame.c
1 /* Inline frame unwinder for GDB.
2
3 Copyright (C) 2008-2021 Free Software Foundation, Inc.
4
5 This file is part of GDB.
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
19
20 #include "defs.h"
21 #include "breakpoint.h"
22 #include "inline-frame.h"
23 #include "addrmap.h"
24 #include "block.h"
25 #include "frame-unwind.h"
26 #include "inferior.h"
27 #include "gdbthread.h"
28 #include "regcache.h"
29 #include "symtab.h"
30 #include "frame.h"
31 #include <algorithm>
32
33 /* We need to save a few variables for every thread stopped at the
34 virtual call site of an inlined function. If there was always a
35 "struct thread_info", we could hang it off that; in the mean time,
36 keep our own list. */
37 struct inline_state
38 {
39 inline_state (thread_info *thread_, int skipped_frames_, CORE_ADDR saved_pc_,
40 std::vector<symbol *> &&skipped_symbols_)
41 : thread (thread_), skipped_frames (skipped_frames_), saved_pc (saved_pc_),
42 skipped_symbols (std::move (skipped_symbols_))
43 {}
44
45 /* The thread this data relates to. It should be a currently
46 stopped thread. */
47 thread_info *thread;
48
49 /* The number of inlined functions we are skipping. Each of these
50 functions can be stepped in to. */
51 int skipped_frames;
52
53 /* Only valid if SKIPPED_FRAMES is non-zero. This is the PC used
54 when calculating SKIPPED_FRAMES; used to check whether we have
55 moved to a new location by user request. If so, we invalidate
56 any skipped frames. */
57 CORE_ADDR saved_pc;
58
59 /* Only valid if SKIPPED_FRAMES is non-zero. This is the list of all
60 function symbols that have been skipped, from inner most to outer
61 most. It is used to find the call site of the current frame. */
62 std::vector<struct symbol *> skipped_symbols;
63 };
64
65 static std::vector<inline_state> inline_states;
66
67 /* Locate saved inlined frame state for THREAD, if it exists and is
68 valid. */
69
70 static struct inline_state *
71 find_inline_frame_state (thread_info *thread)
72 {
73 auto state_it = std::find_if (inline_states.begin (), inline_states.end (),
74 [thread] (const inline_state &state)
75 {
76 return state.thread == thread;
77 });
78
79 if (state_it == inline_states.end ())
80 return nullptr;
81
82 inline_state &state = *state_it;
83 struct regcache *regcache = get_thread_regcache (thread);
84 CORE_ADDR current_pc = regcache_read_pc (regcache);
85
86 if (current_pc != state.saved_pc)
87 {
88 /* PC has changed - this context is invalid. Use the
89 default behavior. */
90
91 unordered_remove (inline_states, state_it);
92 return nullptr;
93 }
94
95 return &state;
96 }
97
98 /* See inline-frame.h. */
99
100 void
101 clear_inline_frame_state (process_stratum_target *target, ptid_t filter_ptid)
102 {
103 gdb_assert (target != NULL);
104
105 if (filter_ptid == minus_one_ptid || filter_ptid.is_pid ())
106 {
107 auto matcher = [target, &filter_ptid] (const inline_state &state)
108 {
109 thread_info *t = state.thread;
110 return (t->inf->process_target () == target
111 && t->ptid.matches (filter_ptid));
112 };
113
114 auto it = std::remove_if (inline_states.begin (), inline_states.end (),
115 matcher);
116
117 inline_states.erase (it, inline_states.end ());
118
119 return;
120 }
121
122
123 auto matcher = [target, &filter_ptid] (const inline_state &state)
124 {
125 thread_info *t = state.thread;
126 return (t->inf->process_target () == target
127 && filter_ptid == t->ptid);
128 };
129
130 auto it = std::find_if (inline_states.begin (), inline_states.end (),
131 matcher);
132
133 if (it != inline_states.end ())
134 unordered_remove (inline_states, it);
135 }
136
137 /* See inline-frame.h. */
138
139 void
140 clear_inline_frame_state (thread_info *thread)
141 {
142 auto it = std::find_if (inline_states.begin (), inline_states.end (),
143 [thread] (const inline_state &state)
144 {
145 return thread == state.thread;
146 });
147
148 if (it != inline_states.end ())
149 unordered_remove (inline_states, it);
150 }
151
152 static void
153 inline_frame_this_id (struct frame_info *this_frame,
154 void **this_cache,
155 struct frame_id *this_id)
156 {
157 struct symbol *func;
158
159 /* In order to have a stable frame ID for a given inline function,
160 we must get the stack / special addresses from the underlying
161 real frame's this_id method. So we must call
162 get_prev_frame_always. Because we are inlined into some
163 function, there must be previous frames, so this is safe - as
164 long as we're careful not to create any cycles. See related
165 comments in get_prev_frame_always_1. */
166 *this_id = get_frame_id (get_prev_frame_always (this_frame));
167
168 /* We need a valid frame ID, so we need to be based on a valid
169 frame. FSF submission NOTE: this would be a good assertion to
170 apply to all frames, all the time. That would fix the ambiguity
171 of null_frame_id (between "no/any frame" and "the outermost
172 frame"). This will take work. */
173 gdb_assert (frame_id_p (*this_id));
174
175 /* Future work NOTE: Alexandre Oliva applied a patch to GCC 4.3
176 which generates DW_AT_entry_pc for inlined functions when
177 possible. If this attribute is available, we should use it
178 in the frame ID (and eventually, to set breakpoints). */
179 func = get_frame_function (this_frame);
180 gdb_assert (func != NULL);
181 (*this_id).code_addr = BLOCK_ENTRY_PC (SYMBOL_BLOCK_VALUE (func));
182 (*this_id).artificial_depth++;
183 }
184
185 static struct value *
186 inline_frame_prev_register (struct frame_info *this_frame, void **this_cache,
187 int regnum)
188 {
189 /* Use get_frame_register_value instead of
190 frame_unwind_got_register, to avoid requiring this frame's ID.
191 This frame's ID depends on the previous frame's ID (unusual), and
192 the previous frame's ID depends on this frame's unwound
193 registers. If unwinding registers from this frame called
194 get_frame_id, there would be a loop.
195
196 Do not copy this code into any other unwinder! Inlined functions
197 are special; other unwinders must not have a dependency on the
198 previous frame's ID, and therefore can and should use
199 frame_unwind_got_register instead. */
200 return get_frame_register_value (this_frame, regnum);
201 }
202
203 /* Check whether we are at an inlining site that does not already
204 have an associated frame. */
205
206 static int
207 inline_frame_sniffer (const struct frame_unwind *self,
208 struct frame_info *this_frame,
209 void **this_cache)
210 {
211 CORE_ADDR this_pc;
212 const struct block *frame_block, *cur_block;
213 int depth;
214 struct frame_info *next_frame;
215 struct inline_state *state = find_inline_frame_state (inferior_thread ());
216
217 this_pc = get_frame_address_in_block (this_frame);
218 frame_block = block_for_pc (this_pc);
219 if (frame_block == NULL)
220 return 0;
221
222 /* Calculate DEPTH, the number of inlined functions at this
223 location. */
224 depth = 0;
225 cur_block = frame_block;
226 while (BLOCK_SUPERBLOCK (cur_block))
227 {
228 if (block_inlined_p (cur_block))
229 depth++;
230 else if (BLOCK_FUNCTION (cur_block) != NULL)
231 break;
232
233 cur_block = BLOCK_SUPERBLOCK (cur_block);
234 }
235
236 /* Check how many inlined functions already have frames. */
237 for (next_frame = get_next_frame (this_frame);
238 next_frame && get_frame_type (next_frame) == INLINE_FRAME;
239 next_frame = get_next_frame (next_frame))
240 {
241 gdb_assert (depth > 0);
242 depth--;
243 }
244
245 /* If this is the topmost frame, or all frames above us are inlined,
246 then check whether we were requested to skip some frames (so they
247 can be stepped into later). */
248 if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
249 {
250 gdb_assert (depth >= state->skipped_frames);
251 depth -= state->skipped_frames;
252 }
253
254 /* If all the inlined functions here already have frames, then pass
255 to the normal unwinder for this PC. */
256 if (depth == 0)
257 return 0;
258
259 /* If the next frame is an inlined function, but not the outermost, then
260 we are the next outer. If it is not an inlined function, then we
261 are the innermost inlined function of a different real frame. */
262 return 1;
263 }
264
265 const struct frame_unwind inline_frame_unwind = {
266 "inline",
267 INLINE_FRAME,
268 default_frame_unwind_stop_reason,
269 inline_frame_this_id,
270 inline_frame_prev_register,
271 NULL,
272 inline_frame_sniffer
273 };
274
275 /* Return non-zero if BLOCK, an inlined function block containing PC,
276 has a group of contiguous instructions starting at PC (but not
277 before it). */
278
279 static int
280 block_starting_point_at (CORE_ADDR pc, const struct block *block)
281 {
282 const struct blockvector *bv;
283 const struct block *new_block;
284
285 bv = blockvector_for_pc (pc, NULL);
286 if (BLOCKVECTOR_MAP (bv) == NULL)
287 return 0;
288
289 new_block = (const struct block *) addrmap_find (BLOCKVECTOR_MAP (bv),
290 pc - 1);
291 if (new_block == NULL)
292 return 1;
293
294 if (new_block == block || contained_in (new_block, block))
295 return 0;
296
297 /* The immediately preceding address belongs to a different block,
298 which is not a child of this one. Treat this as an entrance into
299 BLOCK. */
300 return 1;
301 }
302
303 /* Loop over the stop chain and determine if execution stopped in an
304 inlined frame because of a breakpoint with a user-specified location
305 set at FRAME_BLOCK. */
306
307 static bool
308 stopped_by_user_bp_inline_frame (const block *frame_block, bpstat stop_chain)
309 {
310 for (bpstat s = stop_chain; s != NULL; s = s->next)
311 {
312 struct breakpoint *bpt = s->breakpoint_at;
313
314 if (bpt != NULL
315 && (user_breakpoint_p (bpt) || bpt->type == bp_until))
316 {
317 bp_location *loc = s->bp_location_at.get ();
318 enum bp_loc_type t = loc->loc_type;
319
320 if (t == bp_loc_software_breakpoint
321 || t == bp_loc_hardware_breakpoint)
322 {
323 /* If the location has a function symbol, check whether
324 the frame was for that inlined function. If it has
325 no function symbol, then assume it is. I.e., default
326 to presenting the stop at the innermost inline
327 function. */
328 if (loc->symbol == nullptr
329 || frame_block == SYMBOL_BLOCK_VALUE (loc->symbol))
330 return true;
331 }
332 }
333 }
334
335 return false;
336 }
337
338 /* See inline-frame.h. */
339
340 void
341 skip_inline_frames (thread_info *thread, bpstat stop_chain)
342 {
343 const struct block *frame_block, *cur_block;
344 std::vector<struct symbol *> skipped_syms;
345 int skip_count = 0;
346
347 /* This function is called right after reinitializing the frame
348 cache. We try not to do more unwinding than absolutely
349 necessary, for performance. */
350 CORE_ADDR this_pc = get_frame_pc (get_current_frame ());
351 frame_block = block_for_pc (this_pc);
352
353 if (frame_block != NULL)
354 {
355 cur_block = frame_block;
356 while (BLOCK_SUPERBLOCK (cur_block))
357 {
358 if (block_inlined_p (cur_block))
359 {
360 /* See comments in inline_frame_this_id about this use
361 of BLOCK_ENTRY_PC. */
362 if (BLOCK_ENTRY_PC (cur_block) == this_pc
363 || block_starting_point_at (this_pc, cur_block))
364 {
365 /* Do not skip the inlined frame if execution
366 stopped in an inlined frame because of a user
367 breakpoint for this inline function. */
368 if (stopped_by_user_bp_inline_frame (cur_block, stop_chain))
369 break;
370
371 skip_count++;
372 skipped_syms.push_back (BLOCK_FUNCTION (cur_block));
373 }
374 else
375 break;
376 }
377 else if (BLOCK_FUNCTION (cur_block) != NULL)
378 break;
379
380 cur_block = BLOCK_SUPERBLOCK (cur_block);
381 }
382 }
383
384 gdb_assert (find_inline_frame_state (thread) == NULL);
385 inline_states.emplace_back (thread, skip_count, this_pc,
386 std::move (skipped_syms));
387
388 if (skip_count != 0)
389 reinit_frame_cache ();
390 }
391
392 /* Step into an inlined function by unhiding it. */
393
394 void
395 step_into_inline_frame (thread_info *thread)
396 {
397 inline_state *state = find_inline_frame_state (thread);
398
399 gdb_assert (state != NULL && state->skipped_frames > 0);
400 state->skipped_frames--;
401 reinit_frame_cache ();
402 }
403
404 /* Return the number of hidden functions inlined into the current
405 frame. */
406
407 int
408 inline_skipped_frames (thread_info *thread)
409 {
410 inline_state *state = find_inline_frame_state (thread);
411
412 if (state == NULL)
413 return 0;
414 else
415 return state->skipped_frames;
416 }
417
418 /* If one or more inlined functions are hidden, return the symbol for
419 the function inlined into the current frame. */
420
421 struct symbol *
422 inline_skipped_symbol (thread_info *thread)
423 {
424 inline_state *state = find_inline_frame_state (thread);
425 gdb_assert (state != NULL);
426
427 /* This should only be called when we are skipping at least one frame,
428 hence SKIPPED_FRAMES will be greater than zero when we get here.
429 We initialise SKIPPED_FRAMES at the same time as we build
430 SKIPPED_SYMBOLS, hence it should be true that SKIPPED_FRAMES never
431 indexes outside of the SKIPPED_SYMBOLS vector. */
432 gdb_assert (state->skipped_frames > 0);
433 gdb_assert (state->skipped_frames <= state->skipped_symbols.size ());
434 return state->skipped_symbols[state->skipped_frames - 1];
435 }
436
437 /* Return the number of functions inlined into THIS_FRAME. Some of
438 the callees may not have associated frames (see
439 skip_inline_frames). */
440
441 int
442 frame_inlined_callees (struct frame_info *this_frame)
443 {
444 struct frame_info *next_frame;
445 int inline_count = 0;
446
447 /* First count how many inlined functions at this PC have frames
448 above FRAME (are inlined into FRAME). */
449 for (next_frame = get_next_frame (this_frame);
450 next_frame && get_frame_type (next_frame) == INLINE_FRAME;
451 next_frame = get_next_frame (next_frame))
452 inline_count++;
453
454 /* Simulate some most-inner inlined frames which were suppressed, so
455 they can be stepped into later. If we are unwinding already
456 outer frames from some non-inlined frame this does not apply. */
457 if (next_frame == NULL)
458 inline_count += inline_skipped_frames (inferior_thread ());
459
460 return inline_count;
461 }
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