gdb: add target_ops::supports_displaced_step
[deliverable/binutils-gdb.git] / gdb / ui-style.h
1 /* Styling for ui_file
2 Copyright (C) 2018-2020 Free Software Foundation, Inc.
3
4 This file is part of GDB.
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with this program. If not, see <http://www.gnu.org/licenses/>. */
18
19 #ifndef UI_STYLE_H
20 #define UI_STYLE_H
21
22 /* Styles that can be applied to a ui_file. */
23 struct ui_file_style
24 {
25 /* One of the basic colors that can be handled by ANSI
26 terminals. */
27 enum basic_color
28 {
29 NONE = -1,
30 BLACK,
31 RED,
32 GREEN,
33 YELLOW,
34 BLUE,
35 MAGENTA,
36 CYAN,
37 WHITE
38 };
39
40 /* Representation of a terminal color. */
41 class color
42 {
43 public:
44
45 color (basic_color c)
46 : m_simple (true),
47 m_value (c)
48 {
49 }
50
51 color (int c)
52 : m_simple (true),
53 m_value (c)
54 {
55 gdb_assert (c >= -1 && c <= 255);
56 }
57
58 color (uint8_t r, uint8_t g, uint8_t b)
59 : m_simple (false),
60 m_red (r),
61 m_green (g),
62 m_blue (b)
63 {
64 }
65
66 bool operator== (const color &other) const
67 {
68 if (m_simple != other.m_simple)
69 return false;
70 if (m_simple)
71 return m_value == other.m_value;
72 return (m_red == other.m_red && m_green == other.m_green
73 && m_blue == other.m_blue);
74 }
75
76 bool operator< (const color &other) const
77 {
78 if (m_simple != other.m_simple)
79 return m_simple < other.m_simple;
80 if (m_simple)
81 return m_value < other.m_value;
82 if (m_red < other.m_red)
83 return true;
84 if (m_red == other.m_red)
85 {
86 if (m_green < other.m_green)
87 return true;
88 if (m_green == other.m_green)
89 return m_blue < other.m_blue;
90 }
91 return false;
92 }
93
94 /* Return true if this is the "NONE" color, false otherwise. */
95 bool is_none () const
96 {
97 return m_simple && m_value == NONE;
98 }
99
100 /* Return true if this is one of the basic colors, false
101 otherwise. */
102 bool is_basic () const
103 {
104 return m_simple && m_value >= BLACK && m_value <= WHITE;
105 }
106
107 /* Return the value of a basic color. */
108 int get_value () const
109 {
110 gdb_assert (is_basic ());
111 return m_value;
112 }
113
114 /* Fill in RGB with the red/green/blue values for this color.
115 This may not be called for basic colors or for the "NONE"
116 color. */
117 void get_rgb (uint8_t *rgb) const;
118
119 /* Append the ANSI terminal escape sequence for this color to STR.
120 IS_FG indicates whether this is a foreground or background
121 color. Returns true if any characters were written; returns
122 false otherwise (which can only happen for the "NONE"
123 color). */
124 bool append_ansi (bool is_fg, std::string *str) const;
125
126 private:
127
128 bool m_simple;
129 int m_value;
130 uint8_t m_red, m_green, m_blue;
131 };
132
133 /* Intensity settings that are available. */
134 enum intensity
135 {
136 NORMAL = 0,
137 BOLD,
138 DIM
139 };
140
141 ui_file_style () = default;
142
143 ui_file_style (color f, color b, intensity i = NORMAL)
144 : m_foreground (f),
145 m_background (b),
146 m_intensity (i)
147 {
148 }
149
150 bool operator== (const ui_file_style &other) const
151 {
152 return (m_foreground == other.m_foreground
153 && m_background == other.m_background
154 && m_intensity == other.m_intensity
155 && m_reverse == other.m_reverse);
156 }
157
158 bool operator!= (const ui_file_style &other) const
159 {
160 return !(*this == other);
161 }
162
163 /* Return the ANSI escape sequence for this style. */
164 std::string to_ansi () const;
165
166 /* Return true if this style is the default style; false
167 otherwise. */
168 bool is_default () const
169 {
170 return (m_foreground == NONE
171 && m_background == NONE
172 && m_intensity == NORMAL
173 && !m_reverse);
174 }
175
176 /* Return true if this style specified reverse display; false
177 otherwise. */
178 bool is_reverse () const
179 {
180 return m_reverse;
181 }
182
183 /* Set/clear the reverse display flag. */
184 void set_reverse (bool reverse)
185 {
186 m_reverse = reverse;
187 }
188
189 /* Return the foreground color of this style. */
190 const color &get_foreground () const
191 {
192 return m_foreground;
193 }
194
195 /* Set the foreground color of this style. */
196 void set_fg (color c)
197 {
198 m_foreground = c;
199 }
200
201 /* Return the background color of this style. */
202 const color &get_background () const
203 {
204 return m_background;
205 }
206
207 /* Set the background color of this style. */
208 void set_bg (color c)
209 {
210 m_background = c;
211 }
212
213 /* Return the intensity of this style. */
214 intensity get_intensity () const
215 {
216 return m_intensity;
217 }
218
219 /* Parse an ANSI escape sequence in BUF, modifying this style. BUF
220 must begin with an ESC character. Return true if an escape
221 sequence was successfully parsed; false otherwise. In either
222 case, N_READ is updated to reflect the number of chars read from
223 BUF. */
224 bool parse (const char *buf, size_t *n_read);
225
226 /* We need this because we can't pass a reference via va_args. */
227 const ui_file_style *ptr () const
228 {
229 return this;
230 }
231
232 private:
233
234 color m_foreground = NONE;
235 color m_background = NONE;
236 intensity m_intensity = NORMAL;
237 bool m_reverse = false;
238 };
239
240 /* Skip an ANSI escape sequence in BUF. BUF must begin with an ESC
241 character. Return true if an escape sequence was successfully
242 skipped; false otherwise. If an escape sequence was skipped,
243 N_READ is updated to reflect the number of chars read from BUF. */
244
245 extern bool skip_ansi_escape (const char *buf, int *n_read);
246
247 #endif /* UI_STYLE_H */
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